ZDoom Portal Gun / ZPortal - (old topic)
- Cutmanmike
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- Sticky
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- Location: Denver, CO How do they get teflon to stick to the pan?
And don't forget to make the projectiles different colors (if possible).
Question: Is it possible to give the gun to the players at startup? Then you wouldn't even have to put the guns into other levels/wads to use them you would just have them every time you spawned with the wad loaded. And that would also avoid the different players get different guns problem...
Admitedly, this would not be ideal in all situations, but would work very well for what I have in mind..... cause I wanna play on stock levels and wads without having to edit them.
Question: Is it possible to give the gun to the players at startup? Then you wouldn't even have to put the guns into other levels/wads to use them you would just have them every time you spawned with the wad loaded. And that would also avoid the different players get different guns problem...
Admitedly, this would not be ideal in all situations, but would work very well for what I have in mind..... cause I wanna play on stock levels and wads without having to edit them.
Yap, I wouldn’t forget to do thatSticky wrote:And don't forget to make the projectiles different colors (if possible).
That was my idea, because there seems to be no other way to do it.Sticky wrote:Question: Is it possible to give the gun to the players at startup? Then you wouldn't even have to put the guns into other levels/wads to use them you would just have them every time you spawned with the wad loaded. And that would also avoid the different players get different guns problem...
Cutman, you put in some very nasty hacks for this, good thing thing_hate exists, other wise the portals would be imposable to do
- Cutmanmike
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- Cutmanmike
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- Cutmanmike
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Of course there's another way to do it. Create a separate pickup item that executes a script which checks the player's number and gives them the appropriate weapon on pickup.edward850 wrote:That was my idea, because there seems to be no other way to do it.Sticky wrote:Question: Is it possible to give the gun to the players at startup?
Simple.
- Cutmanmike
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- Sticky
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- Location: Denver, CO How do they get teflon to stick to the pan?
Indeed. And that definitely seems like the right way to implement it into a level that was designed for it.HotWax wrote:Of course there's another way to do it. Create a separate pickup item that executes a script which checks the player's number and gives them the appropriate weapon on pickup.Simple.
However, as I mentioned before, if you want to use portals on stock maps and/or other wads, it would be great to not have to do any editing. But maybe that's not as big a deal as I anticipate it being, or maybe there's a way around it. I just thought if people started enjoying this ability in multiplayer, they would want to use it on a variety of maps, not just those specifically designed for it. I know I do....
Ps. Where are your demos?
2Cutman, let me know if I can help in any way. I'm no editor, but I can playtest.