ZDoom Portal Gun / ZPortal - (old topic)

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Re: ZDoom Portal Gun / ZPortal - False alarm! Hold tight!

Postby Cutmanmike » Fri May 23, 2008 3:15 pm

Phew, it's not just me. MAP06 crashes before I can even get to the arachnotrons. Have you seen any texture glitches yet?

Edit: they seem fine to me. You sure you didn't pick up an invisibility sphere first?
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Re: ZDoom Portal Gun / ZPortal - False alarm! Hold tight!

Postby .+:icytux:+. » Fri May 23, 2008 3:18 pm

... forget what i said :roll:
(damn invisibility sphere xD)
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Re: ZDoom Portal Gun / ZPortal - False alarm! Hold tight!

Postby The Unmaker » Fri May 23, 2008 3:31 pm

What Exactly are those texrture glitches?
I think i saw them in ZPack, but it was on grass or something.
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Re: ZDoom Portal Gun / ZPortal - False alarm! Hold tight!

Postby .+:icytux:+. » Fri May 23, 2008 3:32 pm

graf forgot to copy some line of code from the zdoom changes, will be fixed soon probably :D
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Re: ZDoom Portal Gun / ZPortal - False alarm! Hold tight!

Postby Cutmanmike » Fri May 23, 2008 3:33 pm

The Unmaker wrote:What Exactly are those texrture glitches?
I think i saw them in ZPack, but it was on grass or something.


I'm not certain but apparently typing "toggle gl_clamping_bug" on the console sorts it out so i'm not too worried about that now.
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Re: ZDoom Portal Gun / ZPortal - False alarm! Hold tight!

Postby The Unmaker » Fri May 23, 2008 3:44 pm

Cutmanmike wrote:
The Unmaker wrote:What Exactly are those texrture glitches?
I think i saw them in ZPack, but it was on grass or something.


I'm not certain but apparently typing "toggle gl_clamping_bug" on the console sorts it out so i'm not too worried about that now.

So it can be fixed?

btw ive never had any problems in my wads, but what are these sound crashes and stuff?
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Re: ZDoom Portal Gun / ZPortal - False alarm! Hold tight!

Postby Cutmanmike » Fri May 23, 2008 3:48 pm

Download the new GZDoom, go to MAP06, play for 5 seconds and see if gzdoom lives.

Can it be fixed? Of course! But we still have to wait for another update (and since this version is doomed I'm pretty sure it'll be very soon)

Edit: HAHA as soon as I posted that a new version came.

http://grafzahl.drdteam.org/gzdoom/GZDo ... 1-1-04.zip

Now to test this puppy out.
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Re: ZDoom Portal Gun / ZPortal - False alarm! Hold tight!

Postby Shadelight » Fri May 23, 2008 3:52 pm

1.1.04 works perfectly. =)
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Re: ZDoom Portal Gun / ZPortal - False alarm! Hold tight!

Postby Remmirath » Fri May 23, 2008 3:58 pm

I hope that now ZPortal works fine with this version...i can't wait to play it... :D :D
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Re: ZDoom Portal Gun / ZPortal - False alarm! Hold tight!

Postby Cutmanmike » Fri May 23, 2008 4:01 pm

Gonna start a new thread to save people reading through a huge history of...crap...
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