ZDoom Executor new ZDoom (and related projects) Frontend.

Software projects like source ports (3DGE, Eternity, etc), launchers like ZDL, and other useful utilities belong in this forum.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: ZDoom Executor new ZDoom (and related projects) Frontend

Postby argv » Mon Sep 18, 2017 2:00 pm

Please consider moving your project off SourceForge, and onto another code hosting site like Bitbucket or GitHub.

SourceForge has been caught injecting adware into executables, so downloading things from there is unsafe. Also, its user interface is awful.
argv
 
Joined: 30 Aug 2016

Re: ZDoom Executor new ZDoom (and related projects) Frontend

Postby Hellser » Mon Sep 18, 2017 7:08 pm

I'll have to agree with Argv. But I'm saying this as a user, not as a moderator. :)
User avatar
Hellser
Remember Citadel
 
Joined: 25 Jun 2006
Location: Citadel Station
Discord: Hellser#8156

Re: ZDoom Executor new ZDoom (and related projects) Frontend

Postby wrkq » Mon Oct 09, 2017 12:43 pm

argv wrote:SourceForge has been caught injecting adware into executables, so downloading things from there is unsafe. Also, its user interface is awful.


Is this some fresh repeat of the situation?
Like, 2016-2017?

The part I am aware of is that SF.net was bought out by some new owner circa 2013 who pushed for that, and after the massive backlash they stopped doing that and sold SF again in 2016(?) to newer-owner who's cleaned up the crap and overall been considered to be doing good job.

(Agreed on the clunky interface, but it /is/ a pain to move providers...)
wrkq
 
Joined: 02 Apr 2016

Re: ZDoom Executor new ZDoom (and related projects) Frontend

Postby Bloodbat » Tue Oct 10, 2017 1:23 pm

AFAIK Sourceforge no longer does that. I've downloaded some of my own stuff (and a lot from others) from there and never had that problem. User interfaces are a matter of taste: some people love the Windows 10 stuff, I find it bland, hideous, blinding and clunky, same with the latest OS X design, Unity and Gnome 3 (the last two I find extremely inefficient). ZDE will remain in SourceForge as I don't like the way Git works at all; there's also another reason I use Sourceforge: I don't have a provider to host the binary files and my experiences with Github (though this could be Git's fault :P) have been less than stellar, to put it nicely. What could be done? If someone's willing to provide a stable host for the binaries, I could switch the binary host and make the compiled versions available in that other proverbial host instead of Sourceforge, if that would make some users feel safer. I don't have a lot of time these days to work on ZDE, what time I can afford, I'd rather use to continue developing ZDE 2 (which is coming along, but quite a bit of work) and fixing the inevitable bugs that will be found when it is released, not moving source hosts or fighting Git.
Bloodbat
 
Joined: 11 Oct 2014

Re: ZDoom Executor new ZDoom (and related projects) Frontend

Postby Hellser » Tue Oct 10, 2017 5:08 pm

Bloodbat wrote:AFAIK Sourceforge no longer does that.


Good! Keep up your work on ZDE 2 then. :D
User avatar
Hellser
Remember Citadel
 
Joined: 25 Jun 2006
Location: Citadel Station
Discord: Hellser#8156

Re: ZDoom Executor new ZDoom (and related projects) Frontend

Postby Dark Pulse » Sat Dec 16, 2017 11:47 am

Is there any options to resize the ZDE Window? I scaled my Windows DPI settings up and it... well... didn't play very nice with ZDE at all. Whole sections of options are completely cut off and so on.

ZDE 1.2.8 on Win7 x64.
User avatar
Dark Pulse
Should I be happy or miserable that I enjoyed SNES Doom? What about PS1 Hexen?
 
Joined: 21 Nov 2014

Re: ZDoom Executor new ZDoom (and related projects) Frontend

Postby Marisa Kirisame » Wed Jan 10, 2018 7:31 am

Hello I tried to build this on Linux and got this error:
Code: Select allExpand view
/tmp/zdexe-code/trunk/formmain.pas(37,47) Fatal: (2003) Syntax error, "identifier" expected but "," found


Edit: seems like you misplaced an endif.

Edit 2: very important to know for true Linux compatibility. what paths does it check for zde.pk3?
User avatar
Marisa Kirisame
heh
 
Joined: 08 Feb 2008
Location: Vigo, Galicia
Discord: Marisa Kirisame#4689
Twitch ID: magusmarisa

Re: ZDoom Executor new ZDoom (and related projects) Frontend

Postby Bloodbat » Fri Mar 30, 2018 2:45 am

@Dark Pulse: The Window is unresizable, but that was fixed in the available beta.

@Marisa: Could be seen as a misplaced endif or a misplaced comma, either way, it's fixed in trunk. The pk3 is only ever checked in the same folder as the program itself, but patches are welcome (/usr/share maybe?)

@Everyone ZDE 2 development has advanced, completion isn't that far off, can't promise a release date; but it's getting there :).
Bloodbat
 
Joined: 11 Oct 2014

Re: ZDoom Executor new ZDoom (and related projects) Frontend

Postby Bloodbat » Sun Apr 01, 2018 3:18 pm

Quick update:
I reworked the interface to be a bit more in line with current computing trends (though mine is still kinda 3D, unlike the wonderful widgets in use now), you can check it out in the attachment, the rework has been barrels o' fun at most times and a gantlet at others, along with the new interface, support for ZDoom and its variants has gone to the crusher, only MS-DOS, real, vanilla id tech engines will be supported, while a lot of peeps will feel this is the pit, for others it will feel like Nirvana. Why not get the real, dead simple, experience as it was intended when the games shipped out of the factory?

Edit: happy april fools :P
Attachments
zde.png
New interface
Bloodbat
 
Joined: 11 Oct 2014

Re: ZDoom Executor new ZDoom (and related projects) Frontend

Postby Hellser » Mon Apr 02, 2018 8:09 pm

[late April Fools response]
That's an awesome interface! Is it MSDOS 5 compatible?
User avatar
Hellser
Remember Citadel
 
Joined: 25 Jun 2006
Location: Citadel Station
Discord: Hellser#8156

Re: ZDoom Executor new ZDoom (and related projects) Frontend

Postby Graf Zahl » Tue Apr 03, 2018 5:31 pm

I once wrote software that looked like this, too - approximately 30 years ago... :mrgreen:
User avatar
Graf Zahl
Lead GZDoom Developer
 
Joined: 19 Jul 2003
Location: Germany

Re: ZDoom Executor new ZDoom (and related projects) Frontend

Postby Bloodbat » Thu Apr 05, 2018 3:13 pm

@Hellser MS-DOS 3.3 Compatible, actually :P
@Graf I still write software that looks like that from time to time (and not for April Fools :P)

For march seriousness...a real pic of what will be ZDE 2.
Attachments
Clipboard-1.png
ZDE 2 WIP
Bloodbat
 
Joined: 11 Oct 2014

Re: ZDoom Executor new ZDoom (and related projects) Frontend

Postby kadu522 » Thu Apr 05, 2018 3:51 pm

Could i ask what is that flashlight thingy in the options? Also what are you considering as "External programs"?
User avatar
kadu522
A gameplay lover,heck i play a ASCII Based game is your gameplay is good enough.
 
Joined: 03 Mar 2017
Location: Brasil,Rio de janeiro
Discord: kadu522#0658

Re: ZDoom Executor new ZDoom (and related projects) Frontend

Postby Bloodbat » Fri Apr 06, 2018 1:18 pm

The flashlight "thingie" is a browse button...check the hover hints.
As for External programs, those are programs to be ran before starting ZDoom itself, like external MIDI synths and such. Check the manual.
Bloodbat
 
Joined: 11 Oct 2014

Re: ZDoom Executor new ZDoom (and related projects) Frontend

Postby kadu522 » Fri Apr 06, 2018 5:32 pm

OH

i just noticed that you update your software qithub stlye... Ops... mine must be 2 years old :lol:
User avatar
kadu522
A gameplay lover,heck i play a ASCII Based game is your gameplay is good enough.
 
Joined: 03 Mar 2017
Location: Brasil,Rio de janeiro
Discord: kadu522#0658

PreviousNext

Return to Software and Ports

Who is online

Users browsing this forum: No registered users and 2 guests