Will look into it. There's no official support for Nerve yet, but I'll add it very soon.VGA wrote:Serious bug in EDGE-2.1.0pre-501-g41c4e21
In NERVE.WAD MAP04, the texture on the exit room door is somehow offset. In Gzdoombuilder and Doom Retro it looks OK.
For the curious:
So, making a new devbuild - this one has Demo record and playback support!
It manages its own demo format, named EDM. And I'm working on converting regular LMP demos over to the new system (an internal converter will pop it into the EDM format). Right now its a WIP - you have to exit the game once you are done with the current demo. Map changes work, but playback won't swap the level.
New command-line options are:
-playdemo (Plays back an EDM)
-record (Records your demo)
-time demo (for stats)
Look for this very soon!