DRD Team Dev builds

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Re: DRD Team Dev builds

Postby Nash » Mon May 15, 2017 12:24 am

So why is the FMod DLL still being included in the devbuilds?

Also gzdoom.sf2 is missing.
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Re: DRD Team Dev builds

Postby _mental_ » Mon May 15, 2017 2:32 am

FluidSynth DLLs are missing too.
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Re: DRD Team Dev builds

Postby Rachael » Mon May 15, 2017 2:46 am

I updated my personal build system for QZDoom - sorry that took so long.

The update will not take effect until the next time I build QZDoom, though - probably tomorrow.
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Re: DRD Team Dev builds

Postby Enjay » Mon May 15, 2017 10:05 am

Off-topicy soundfont discussion (that I started :oops: ) split to here: viewtopic.php?f=4&t=56448
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Re: DRD Team Dev builds

Postby Nash » Sat May 20, 2017 1:13 pm

- Old OpenAL DLL with no support for stereo weapon sounds is still being distributed
- FMod DLL is still being distributed (for the third time now............)
- FluidSynth DLL missing
- gzdoom.sf2 missing

Anybody home? :shrug:
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Re: DRD Team Dev builds

Postby Rachael » Sat May 20, 2017 4:00 pm

I've sent Blzut3 a PM with your post.

QZDoom should be distributing the correct files, if you need them quickly.
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