ZDL 3.2.2.2 Released (UPDATED August 8th 2012)

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Re: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)

Postby ryanmusante » Sun Jan 06, 2019 3:12 am

There is a fork of QZDL that works with linux including "close on launch" bug fixed.

https://github.com/qbasicer/qzdl/issues/38
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Re: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)

Postby Enjay » Sun Jan 06, 2019 8:01 am

Kyotra wrote:ZDL could use an update that acknowledges the new .ipk3 file extension, can't even launch Simon's Destiny with it.

You want to add an ipk3 to the IWAD list? You should be able to select the "All Files (*)" filter in the Add IWAD dialogue.

Kyotra wrote:Also how in the fuck has a key utility like this not been updated in over FOUR YEARS? The past year has seen several issues pop up with this app and no one has acknowledged it.

Because the original author is very rarely around here these days, no one is working on it and no one fancies doing it? It's almost like it's a hobby project that no one is getting paid for. :P

You're right though, it is a key utility and an update to fix the few minor niggles that have appeared along the way would be nice - if someone fancied doing it. Personally speaking though, I still find it very functional as it is, and I think that it's still the best launcher available.
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Re: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)

Postby Beezle » Tue Jan 08, 2019 3:42 pm

Is there a limit to how many source ports you can have in Settings - Source Ports/Engines?
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Re: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)

Postby dugan-c » Fri Jan 18, 2019 3:01 pm

Beezle wrote:Is there a limit to how many source ports you can have in Settings - Source Ports/Engines?

Nope.
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Re: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)

Postby Lcferrum » Wed Feb 06, 2019 6:20 pm

Hi, guys!

Just wanted to point out that I made yet another ZDL fork, and you can already download and try it yourself: https://github.com/lcferrum/qzdl/releases

It's not intended to be some kind of total rewrite or refactoring fork. I won't even try to migrate it to Qt5. I think that community actually just needs up-to-date version of ZDL with long standing bugs fixed, which my fork intends to provide. For now it's Windows-only release, but I plan to also make Linux release in the future.

Notable changes, additions and fixes in this fork:
  • File associations now work on Win 7+
  • Automatic naming for added source ports and IWADs
  • Entries in external files list can be "excluded"/"included" with double click
  • Drag & drop support for source ports and IWADs lists
  • "Add directory" button for external files list
  • DOOMWADDIR is taken into account when using "add WAD" dialogs
  • Config files containing CCMDs (.cfg) are passed to source port using "+exec" option

Full changelog is available at GitHub.
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Re: ZDL 3.2.2.2 Released (UPDATED August 8th 2012)

Postby Enjay » Thu Feb 07, 2019 4:51 pm

Thanks for this. It's nice to have an update.

Obviously I haven't had much time to test it in anger but it seems good. The changes are nice and subtle and still keep the basic core idea of ZDL as a simple, functional launcher that does what it needs to: allows you to add files; gives access to the command line and doesn't get bogged down in all the bloat and cruft of so many other so-called helpful launchers that try to do far too much and end up being such a complex mess that they hide the basic connection between launcher and game.

For some reason, the first time I ran it, nothing happened for about a minute (the little windows circular "I'm doing something" cursor appeared). Since then it's been fine. I have noticed this with programs that I haven't run before on previous occasions though. I think it could be my anti-virus calling home to check a program that it hasn't encountered before - so possibly nothing to do with ZDL itself.
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