[v1.14] Buckshootin' Season: Shotguns and More Shotguns!

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[v1.14] Buckshootin' Season: Shotguns and More Shotguns!

Postby DOOMPiter » Thu Jun 16, 2022 7:17 pm

Image

Many of you already know how most Gameplay Mods are. SMGS, Pistols, Assault Rifles, Splash Damagers, Plasma Rifles, BFGS and... Shotguns.
So, in a plain damn week i just thought: "Hey, What could go wrong if i made AN ENTIRE DAMN GAMEPLAY MOD that only had shotguns in your arsenal... Aside your trusty Brass Knuckles?" And there ya' go, WELCOME TO BUCKSHOOTIN' SEASON, WHERE ONLY VARIATIONS OF 12 GAUGE AMMUNITION RULES!

But enough Chit-Chat, here's your arsenal list:
Spoiler: A bit... Long? It ain't too long, but you get it.

Now, About those Screenshots i owed ya...
Spoiler: Screenshootin'.

Changelogging? That's new...
Spoiler: Changelogs


If you are wondering, yes, THERE IS a credits text-lump inside the mod, so incase you ever want to see "who made what" assets that appear in the mod, check it out!
Image
Buckshootin' Season v1.08
Buckshootin' Season v1.0 (Pre-Balance Changes)
[v1.05] Hexedretic Expansion DLC
Last edited by DOOMPiter on Mon Jun 20, 2022 3:22 pm, edited 2 times in total.
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Re: [v1.0] Buckshootin' Season: Shotguns and Even More Shotg

Postby Marisa the Magician » Fri Jun 17, 2022 2:46 am

Hey now, come on... Comparing the AA-12 to the Jackhammer is kind of an insult. :roll:
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Graphics Processor: nVidia with Vulkan support

Re: [v1.0] Buckshootin' Season: Shotguns and Even More Shotg

Postby Spaceman333 » Fri Jun 17, 2022 3:50 am

Heh, two awesome shotgun-only themed mods released only a few days apart, must the blessed season of Benellus or something.
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Re: [v1.0] Buckshootin' Season: Shotguns and Even More Shotg

Postby RaiderX » Fri Jun 17, 2022 6:14 am

Great mod with some cool weapons, however i do think that the firing sound for the Wste-M55 is a bit too silent compared to the other weapons.
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Re: [v1.0] Buckshootin' Season: Shotguns and Even More Shotg

Postby DOOMPiter » Fri Jun 17, 2022 6:45 am

RaiderX wrote:Great mod with some cool weapons, however i do think that the firing sound for the Wste-M55 is a bit too silent compared to the other weapons.

The WSTE-M5's sounds are directly taken from Marathon, and even then they are still pretty damn silent there, too... Can't do much other than manually increasing the volume of the sound in Audacity.
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Re: [v1.0] Buckshootin' Season: Shotguns and Even More Shotg

Postby Spaceman333 » Fri Jun 17, 2022 7:26 am

DOOMPiter wrote:
RaiderX wrote:Great mod with some cool weapons, however i do think that the firing sound for the Wste-M55 is a bit too silent compared to the other weapons.

The WSTE-M5's sounds are directly taken from Marathon, and even then they are still pretty damn silent there, too... Can't do much other than manually increasing the volume of the sound in Audacity.


I've been dabbling in sound editing and learned that 'Effect -> Normalize' in Audacity will automatically make the sound effect the perfect universal volume with no distortion or damage to the sound. Later you can tweak it volume in SNDINFO to adjust.
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Re: [v1.0] Buckshootin' Season: Shotguns and Even More Shotg

Postby MrRumbleRoses » Sat Jun 18, 2022 4:10 am

so this is what shotgun heaven is like? hahaha. i'm curious to see how the weapons are like in this mod
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v1.08 Update Annoucement

Postby DOOMPiter » Sat Jun 18, 2022 1:58 pm

New version, along with a unexpected piece of DLC.
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Re: [v1.08] Buckshootin' Season: Shotguns and More Shotguns!

Postby RaiderX » Sun Jun 19, 2022 10:37 am

The altfire on the "Fudd"ge Hunting Shotgun" makes the monsters wake up even when fully loaded.
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Re: [v1.08] Buckshootin' Season: Shotguns and More Shotguns!

Postby DOOMPiter » Sun Jun 19, 2022 7:05 pm

RaiderX wrote:The altfire on the "Fudd"ge Hunting Shotgun" makes the monsters wake up even when fully loaded.

Whoops, i should probably take a look at that tomorrow... After all, School's a bitch.
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v1.14 + DLC v1.05 Update Annoucement

Postby DOOMPiter » Mon Jun 20, 2022 3:23 pm

Whoop-dee-doo, here's another update with a few minor improvements to make both the standard Gameplay mod and the DLC a bit more better polished.
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