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Flashlight++ (UPDATE V8.5) (Flashlight+ with extra features)

Posted: Sat Jun 11, 2022 8:01 am
by generic name guy
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Flashlight++ is a modified version of RicardoLuis0's Flashlight+ mod, and expands upon it by adding extra features.

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Spoiler: Presets List
Spoiler: Changelog
Useless stuff:
Spoiler: Old versions you shouldn't download
Spoiler: Credits

Re: Flashlight++ (Flashlight+ with presets)

Posted: Sat Jun 11, 2022 8:18 am
by Spaceman333
I didn't even know Flashlight+ existed - I'm still using the old Steve's flashlight mod after all this time.

This is certainly an awesome upgrade, thank you for making and sharing it!

Re: Flashlight++ (Flashlight+ with presets)

Posted: Sat Jun 11, 2022 8:41 am
by generic name guy
Spaceman333 wrote:I didn't even know Flashlight+ existed - I'm still using the old Steve's flashlight mod after all this time.

This is certainly an awesome upgrade, thank you for making and sharing it!
Thanks man, yeah, Flashlight+ really is just a better version of Steve's Flashlight

Re: Flashlight++ (UPDATE V2!) (Flashlight+ with presets)

Posted: Sun Jun 19, 2022 5:02 pm
by generic name guy
If someone could tell me how to fix the sound not playing in E1M1, that would help a lot

Re: Flashlight++ (UPDATE V2!) (Flashlight+ with presets)

Posted: Sun Jun 19, 2022 7:02 pm
by generic name guy
Ok, fixed the sound bug, it works perfectly now, i promise! (thank you RicardoLuis0)

Re: Flashlight++ (UPDATE V2!) (Flashlight+ with presets)

Posted: Sun Jun 19, 2022 8:52 pm
by StraightWhiteMan
Not sure how I haven't seen this until now, but I've been on the hunt for a good flashlight mod and this one appears to be even better then what I expected. Thank you very much, and from the looks of it, great work too. If you continue making presets, can you consider making one similar to the "Lamp" preset but have it flicker so it simulates torchlight and would fit well with Hexen/ Heretic maps?

Re: Flashlight++ (UPDATE V2!) (Flashlight+ with presets)

Posted: Sun Jun 19, 2022 9:38 pm
by generic name guy
StraightWhiteMan wrote:Not sure how I haven't seen this until now, but I've been on the hunt for a good flashlight mod and this one appears to be even better then what I expected. Thank you very much, and from the looks of it, great work too. If you continue making presets, can you consider making one similar to the "Lamp" preset but have it flicker so it simulates torchlight and would fit well with Hexen/ Heretic maps?
I actually never... thought about something like that, not sure how possible it'd be though.
For Hexen/Heretic, the Blue and Green magic flashlights fit the best, since i themed them around those games.

Re: Flashlight++ (UPDATE V3!) (Flashlight+ with presets)

Posted: Wed Jun 22, 2022 6:34 pm
by generic name guy
New update!
V3.0:
-New Night Vision preset
-New flashlight position (Gun)
-Menu polish (LANGUAGE.ENU and a better layout)
-Cleaned up code

Re: Flashlight++ (UPDATE V3!) (Flashlight+ with presets)

Posted: Sat Jun 25, 2022 7:27 am
by DarkkOne
I love this mod, but find one small thing to be missing - an option for flicker. Probably frequency, amount (whether it flickers to black, or whether it just fades) and length (are they quick flashes, or like, a long slow fade in and out).

This initially occurred to me when I saw the "lamp" preset, because I was thinking it'd be fun in a game in a fantasy setting, like an oil lamp. A slight flicker, instead of perfect consistency, would be amazing.

That being said, I realize you can't just like... keep throwing new features on the pile, it has to stop somewhere, and as a flashlight mod, this is pretty darn great already.

Thanks!

Re: Flashlight++ (UPDATE V3!) (Flashlight+ with presets)

Posted: Sat Jun 25, 2022 1:40 pm
by generic name guy
DarkkOne wrote:I love this mod, but find one small thing to be missing - an option for flicker. Probably frequency, amount (whether it flickers to black, or whether it just fades) and length (are they quick flashes, or like, a long slow fade in and out).

This initially occurred to me when I saw the "lamp" preset, because I was thinking it'd be fun in a game in a fantasy setting, like an oil lamp. A slight flicker, instead of perfect consistency, would be amazing.

That being said, I realize you can't just like... keep throwing new features on the pile, it has to stop somewhere, and as a flashlight mod, this is pretty darn great already.

Thanks!
Thanks!

As for the flicker idea, i'm pretty sure flickering lights are hardcoded, i could make that a CVAR though, but having multiple copies of the same actor with different flicker properties would be kind of ugly, but i do have an idea...

Re: Flashlight++ (UPDATE V3!) (Flashlight+ with presets)

Posted: Sat Jun 25, 2022 1:47 pm
by generic name guy
generic name guy wrote:but i do have an idea...
Well that went to shit quickly

Flickering is hardcoded and there isn't much documentation on Spotlight actors

Re: Flashlight++ (UPDATE V3!) (Flashlight+ with presets)

Posted: Sat Jun 25, 2022 6:23 pm
by generic name guy
UPDATE UPDATE UPDATE!

v3.5
-Added option to turn sound on and off (Thanks Agent Ash for withstanding my extreme stupidity)
-New sound from Black Mesa Source

Re: Flashlight++ (UPDATE V3!) (Flashlight+ with presets)

Posted: Sat Jun 25, 2022 8:39 pm
by wran
this is very cool, thanks!

Re: Flashlight++ (UPDATE V3!) (Flashlight+ with presets)

Posted: Sat Jun 25, 2022 11:06 pm
by generic name guy
wran wrote:this is very cool, thanks!
Thanks for trying it out!
Spoiler: 4.0 Changelog

Re: Flashlight++ (UPDATE V4.5!) (Flashlight+ with presets)

Posted: Mon Jun 27, 2022 5:39 pm
by generic name guy
v4.5
-Added new sound effect from DarkDoomZ
-Now using the proper way to add controls to the "Customize Controls" screen