Lost Junker v6.1 is NOW AVAILABLE!!! in 2 flavors. There is now also an opti version that changes the dynamic system of the mod and there for makes it more optimized (hence the name) to run better for some and playable on maps the original might struggle with. I am curious to know your opinion/thoughts to see which one people like as the dynamic rogue-like spawn system is very different in the opti version, more subtle. I like both but there will only be one to continue in the future.
Extra:-Psx-like style ambient lights
N64-like Fog
More fixes, tweaks and optimizations
Changelog:- More optimizations, bugfixes, balance tweaks etc.
New atmospheric attention with 'emulated volumetric fog", better brightmaps for things, new death effects, lighting effects. It all really changes the mood of a lot of maps.
You can now loot select dead bodies for their stash.
Animals can now be carved after their killed to make the meat eatable for health.
Every enemy now has tracer bullets. No more hitscans.
You can now grab hold of the walls for a limited time.
Window wall holes are now passable. Makes sense since you are a stalker-like guy and more nimble wanting to explore.
New objectives have been added, you must find the Lost Artifact to be able to kill the one who possess the Demonic Emerald, without it you shall never return home but be warned of their new power. This is a random dynamic element that changes every time you load a map.
Your gloves give you the strength to move just about anything. πͺ
Your bolts can put out anomalies or cause low damage to enemies if thrown at. They don't go far so be warned.
Removed:-The atmospheric music has been removed to reduce the size and i HIGHLY recommend 'D64ifier Music' instead anyway which is fantastic. 'D64ifier Music' link below.
Quick bug fix. Thanks RastaManGames for the heads up about the ammo.
Links fixed, please re-download if you need the correct version.
Download:-D64ifier Music
Last edited by thugsta on Mon Jun 20, 2022 8:24 am, edited 6 times in total.