Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
TonyH123
Posts: 4
Joined: Sat Feb 19, 2022 7:46 pm

Re: Brutal Doom Platinum v3.0 release! GZ focused MEATHOOK

Post by TonyH123 »

There is a bug when performing berserk fatalities, the player randomly freezes forcing a restart or game reload. So far has only happened with demons.
User avatar
mamaluigisbagel
Posts: 413
Joined: Wed Jul 09, 2014 7:25 pm
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Brutal Doom Platinum v3.0 release! GZ focused MEATHOOK

Post by mamaluigisbagel »

Got excited when I found the revolver for the first time, but after using it I'm finding it to be just like every other revolver in every other mod, practically useless for me personally. I think its the damage output against bigger demons (ie Hell Knights) and the fact it fires slow-ish projectiles. Maybe its cool to other people, but to me the only revolver I've ever liked is the starter revolver in High Noon Drifter, Naku-Naru, and Guncaster. shrug
Last edited by mamaluigisbagel on Mon May 30, 2022 9:40 am, edited 1 time in total.
Randomguy7
Posts: 16
Joined: Tue Nov 26, 2019 9:51 pm
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Brutal Doom Platinum v3.0 release! GZ focused MEATHOOK

Post by Randomguy7 »

hey, I found a bug. the ads mode doesn't do anything anymore- I'd really love it if I could still have hold or toggle but not both.
Starman the Blaziken
Posts: 243
Joined: Thu Mar 07, 2019 9:40 pm
Graphics Processor: ATI/AMD (Modern GZDoom)
Location: United States, MI

Re: Brutal Doom Platinum v3.0 release! GZ focused MEATHOOK

Post by Starman the Blaziken »

TonyH123 wrote:There is a bug when performing berserk fatalities, the player randomly freezes forcing a restart or game reload. So far has only happened with demons.
I had the same issue when I was backing up a bit and preformed a fatality... Or at least it should be, no animation was playing and I ended up standing there not able to do anything after that.
User avatar
Trusty McLegit
Posts: 264
Joined: Sun Feb 07, 2016 8:42 pm

Re: Brutal Doom Platinum v3.0 release! GZ focused MEATHOOK

Post by Trusty McLegit »

Damn, this new version is amazing! I love the meathook, except I can't seem to be able to fire the shotgun while being reeled in by the meathook so I end up just flying past the enemy every time. Is this something that could be addressed? Either way, this is my new favorite gameplay mod

Edit: My bad, looks like I just have to make sure to let go of right click before I can fire. Also, I just noticed the Doomguy's feet! What a cool detail, I'm surprised something like that can be pulled off so well in GZDoom
TonyH123
Posts: 4
Joined: Sat Feb 19, 2022 7:46 pm

Re: Brutal Doom Platinum v3.0 release! GZ focused MEATHOOK

Post by TonyH123 »

Grenade boxes don't spawn any more. I manually spawned one using "summon grenadebox" but picking it up doesn't add any grenades to the tally.
User avatar
EmeraldCoasttt
Posts: 36
Joined: Wed Sep 30, 2020 2:35 pm

Re: Brutal Doom Platinum v3.0 release! GZ focused MEATHOOK

Post by EmeraldCoasttt »

Brutal Doom Platinum now has a public Github repository!
Download to check out progress, or contribute code!

https://github.com/EmeraldCoasttt/BrutalDoomPlatinum
thugsta
Posts: 140
Joined: Mon Jan 21, 2019 10:10 am

Re: Brutal Doom Platinum v3.0 release! GZ focused MEATHOOK

Post by thugsta »

Any chance of a monsters only version of this?
User avatar
EmeraldCoasttt
Posts: 36
Joined: Wed Sep 30, 2020 2:35 pm

Re: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!

Post by EmeraldCoasttt »

v3.1 is out! Check OP for the changelog and where to download!

v3.1 trailer:
User avatar
Agitatio
Posts: 240
Joined: Mon Sep 05, 2011 10:07 am
Graphics Processor: nVidia with Vulkan support

Re: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!

Post by Agitatio »

I can't headshot zombies. Bullets fly through their head. They also sometimes drop two rifles.
User avatar
Finder153
Posts: 142
Joined: Wed Sep 14, 2016 1:30 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 7 Ultimate
Graphics Processor: nVidia (Modern GZDoom)
Location: 'Nam, baby!

Re: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!

Post by Finder153 »

Hey, I tested out your mod and it's looking splendid so far. The railgun in 3.1 now feels like an actual railgun, as in it actually shoots metal projectiles at an extremely high velocity instead of being a glorified laser rifle. With all that said, I got a few problems I encountered during my playthrough to report, though:
  • Trying to unload the super shotgun will crash the game.
  • I have name tags enabled, and inventory items (Sigils and bosses' weapons) and hand grenades are missing proper tags.
  • Pressing the key for one-liners doesn't do anything, instead it just leaves out an error message.
  • The 3.1 railgun can't be unloaded, and this is a problem during gameplay if you're running out of cells and want to sacrifice your railgun ammo for plasma rifle ammo.
  • The baron of Hell makes hell knight noises when charging towards you for some reason.
  • It's pretty minor, but I looked at the game files and I noticed unused sounds for the pistol and plasma rifle (PFIRE, PLSFIRE1 and PLSFIRE2). Seems these were going to be new firing sounds for said weapons. The pistol reuses the rifle's firing sound.
User avatar
m1lk
Posts: 120
Joined: Sun Apr 04, 2021 10:00 pm
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Brutal Doom Platinum v3.1 release! GZ focused Brutal Fork!

Post by m1lk »

thank you for the update! will there be an HD texture pack for 3.1?

Return to “Gameplay Mods”