[Hexen][WIP] ERLBA Monster Pack [v 0.40]

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Re: [Hexen] ERLBA Monster Pack [v 0.30]

Postby Crudux Cruo » Sun Oct 17, 2021 6:53 am

Thanks, trying the new version! on reading the manual it makes sense to me now whats what, but you might want to explain what color each enemy is so they can be identified by their description.
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Crudux Cruo
"It's howdy doody time kiddies, the bad man is here."
Joined: 10 Apr 2006
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Re: [Hexen] ERLBA Monster Pack [v 0.30]

Postby primaris82 » Tue Nov 16, 2021 11:53 pm

i wish i could make mods im trying to learn i want to make a heretic moster pack for hexen/brutal hexen
Joined: 13 Nov 2021
Operating System: Windows 10/8.1/8/201x 64-bit
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Re: [Hexen] [WIP] ERLBA Monster Pack [v 0.33]

Postby alexsa2015sa » Fri Dec 10, 2021 5:54 am

Download link v0.33:

Changes for this version:
Joined: 24 Apr 2020
Location: Possibly behind *that* curtain

Re: [Hexen][WIP] ERLBA Monster Pack [v 0.40]

Postby alexsa2015sa » Mon Jan 10, 2022 10:07 pm

Download link v0.40:

Version 0.40
- Added rudimentary support for Hexen maps in Hexen format, for Sunrise Citadel.
- Minor tweaks to Scribes and Reave Ettins

The mod now has an official demo map - Sunrise Citadel(thread here), because clearly I cannot keep myself from randomly up and making maps. It is a single-level hub where you go and kill yet another boring old heresiarch... that reminds me Red Keep could use an update for hubs 1-2 because I actually compiled it back in September, but still forgot what I forgot to not have updated. (Goddamn it myself, now you do have *another* reason in actually needing to revise entire three hubs with ERLBA content!)
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Location: Possibly behind *that* curtain


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