PooP: Fartyguns - V1.0 released

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Re: PooP: Fartyguns - V1.0 released

Postby Captain J » Sun May 08, 2022 8:59 pm

Hey uhh i'm trying to give this mod a try but it seems doesn't work with Zandronum version 3.1. Should i download the previous version of Zandronum instead?
zxc1.png
Oh, also the preview video's been age restricted for some reason.
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Re: PooP: Fartyguns - V1.0 released

Postby I Know Vort-Fu » Mon May 09, 2022 12:47 am

13/10. The bestestestered mod ever made.
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Re: PooP: Fartyguns - V1.0 released

Postby Recurracy » Mon May 09, 2022 1:47 am

You need Skulltag data as well, you can get it here
https://euroboros.net/zandronum/downloa ... beta01.pk3
I'm gonna include it in future releases from now on

Also the video is age restricted because I edited in king assripper, aka a guy staining his white underwear from blasting ass so hard it distorts the microphone
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Re: PooP: Fartyguns - V1.0 released

Postby Captain J » Mon May 09, 2022 10:27 am

Oh yeah, i've downloaded the file you shared and my goodness this mod's great! Tons of meme sounds and haha funny noises.

But any reason why i get killed off by drinking a few health bonuses?
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Re: PooP: Fartyguns - V1.0 released

Postby DOOMPiter » Mon May 09, 2022 10:40 am

Captain J wrote:Oh yeah, i've downloaded the file you shared and my goodness this mod's great! Tons of meme sounds and haha funny noises.

But any reason why i get killed off by drinking a few health bonuses?

There is a chance the health bonuses turn into "insta-kill shit bonuses" instead, forcing you into XDeath immediately.
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Re: PooP: Fartyguns - V1.0 released

Postby Recurracy » Mon May 09, 2022 3:27 pm

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Re: PooP: Fartyguns - V1.0 released

Postby shaodoomkahn » Tue May 10, 2022 7:11 pm

does this works with gzdoom ?
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Re: PooP: Fartyguns - V1.0 released

Postby openroadracer » Wed May 11, 2022 6:26 am

shaodoomkahn wrote:does this works with gzdoom?
Long story short: No.
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Re: PooP: Fartyguns - V1.0 released

Postby Recurracy » Wed May 11, 2022 9:52 am

shaodoomkahn wrote:does this works with gzdoom ?

Not yet. I'll look into it later.

In other news, V1.04 is here, featuring a drivable segway.
https://www.moddb.com/mods/poop-fartygu ... tyguns1-04
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Re: PooP: Fartyguns - V1.0 released

Postby Recurracy » Sat May 14, 2022 3:58 pm

https://www.moddb.com/mods/poop-fartygu ... tyguns1-05
Read the ModDB page for update notes
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Re: PooP: Fartyguns - V1.0 released

Postby Recurracy » Mon May 16, 2022 6:36 pm

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Re: PooP: Fartyguns - V1.0 released

Postby Recurracy » Fri May 20, 2022 4:07 pm

https://www.moddb.com/mods/poop-fartyguns

V1.06 features the Winchester Liberator mark 3, a quad-barreled shotgun that unleashes pure havoc, as well as a new grenade - the ender pearl.
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Re: PooP: Fartyguns - V1.0 released

Postby Starman the Blaziken » Fri May 20, 2022 7:42 pm

The Dual Winchester seemingly does not share the same size with the left gun as the left one always uses 4 and not the amount I upgrade to.
Also, a loose idea and suggestion to maybe make an upgrade for it to load up 4 shells per rounding at a time (Unless your clip is at an odd amount them maybe the excess shells bounce back into your pocket) would be nice since it can take quite a bit to reload all the shells one by one.

Oh, and do not forget to also make Spectre Pinkies have a headshot death sequence like the pinkies themselves do too since they are on the gibbing list of yours.
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Re: PooP: Fartyguns - V1.0 released

Postby Recurracy » Sat May 21, 2022 7:58 am

Starman the Blaziken wrote:The Dual Winchester seemingly does not share the same size with the left gun as the left one always uses 4 and not the amount I upgrade to.
Also, a loose idea and suggestion to maybe make an upgrade for it to load up 4 shells per rounding at a time (Unless your clip is at an odd amount them maybe the excess shells bounce back into your pocket) would be nice since it can take quite a bit to reload all the shells one by one.

Oh, and do not forget to also make Spectre Pinkies have a headshot death sequence like the pinkies themselves do too since they are on the gibbing list of yours.


Whoops, I probably know why that is, must've forgotten to update a couple lines of ACS when I made it dual wieldable. Easy fix though, thanks for pointing it out
I'm not sure how I'd feel about making it reload 4 at once, it's deliberately slower than the SSG and the SG so it doesn't have one up over those two in terms of reload speed.
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Re: PooP: Fartyguns - V1.0 released

Postby Starman the Blaziken » Sat May 21, 2022 11:02 am

Well, if you want to spend about half a minute to reload the whole thing only to unload it on a boss only to need to do it up again, I guess that is up to you. At least some bit of east to upload a bit better on a larger size, it would be kind of nice unless you have intended it to make it a shell reload ASMR while everything explodes in farts.
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