openroadracer wrote:Apparently, this mod really does not like GZDoom, only Zandronum.
Which sucks. Because as much of a $#!+post as this mod may be, I still want to try it. I just don't really feel like having two source ports on my PC, since GZDoom runs just fine with everything else I want to play, and I don't really see the point in getting a different source port for just one mod.
openroadracer wrote:Apparently, this mod really does not like GZDoom, only Zandronum.
Which sucks. Because as much of a $#!+post as this mod may be, I still want to try it. I just don't really feel like having two source ports on my PC, since GZDoom runs just fine with everything else I want to play, and I don't really see the point in getting a different source port for just one mod.
Recurracy wrote:openroadracer wrote:Apparently, this mod really does not like GZDoom, only Zandronum.
Which sucks. Because as much of a $#!+post as this mod may be, I still want to try it. I just don't really feel like having two source ports on my PC, since GZDoom runs just fine with everything else I want to play, and I don't really see the point in getting a different source port for just one mod.
I'll be honest, GZDoom compatibility was very low on my priority list - but it's still on my list. I'll look at GZDoom compatibility further down the line. It's mostly made for Zandronum but that doesn't mean I want to rule out GZDoom.
Frankly, I'm astonished it doesn't work at all in GZdoom, since Zandro is years behind GZDoom. By all means I'd think it should work but it just doesn't want to.
Users browsing this forum: DustedPandemonic, lemondrops358, PresBarackbar and 14 guests