Wolf 'en Doom Lite V.1

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Wolf 'en Doom Lite V.1

Postby JoeyTD » Tue Nov 17, 2020 8:40 pm



Wolf 'en Doom lite is a gameplay mod that at best tries to add all the lovely mechanics and graphics of wolfenstien 3D from the Jaguar or macintosh ports into doom with a few added extra effects for doom.
I know this is kind of mod that's for niche players but I hope for those who play this are happy with it. *if you are playing the classic update then all of that I said is useless since this update uses nothing but PC graphics.*

Weapons:
you got the basic pistol, machine gun, and chaingun but I've added in the rocket launcher, flamethrower, and two secret weapons you'll have to find out about. shhhh

Enemies:
I had to reach deep into the halls of wolfenstien's baddies to find some good old replacements for them demons. I think you may like what I did.

Powerups:
armor and health bonus have a chance at becoming treasures but you may not like that to much.
most of doom's classic power have have been given a WW2 aging to them.

showcase video:
(video shows off an early build of the mod, so much has changed since then.)
Wolf 'en Doom Lite


Wolf 'en Doom Lite classic


Download:
Jaguar/mac: https://www.moddb.com/mods/wolfenstein- ... m-lite-v15

PC: https://www.moddb.com/mods/wolfenstein- ... lassic-v15

PC monsters only: https://www.moddb.com/mods/wolfenstein- ... sters-only

I can wait to hear back from you guys.

Credits are listed in the mod
Last edited by JoeyTD on Wed Jun 09, 2021 12:22 pm, edited 5 times in total.
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Re: Wolf 'en Doom Lite V.1

Postby Jeimuzu73 » Wed Nov 18, 2020 6:30 am

Similar to Nailz the Ravager's Codename: Jaguar mod, but there are some glaring issues.
  • Why would you replace strafing for the strafing keys with turning? There are already turning keys in Doom, and I can't move properly.
  • SS and Officers keep looping their alert sounds, preventing them from ever attacking.
  • The machine gun dropped by SS gives way too much ammo.
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Re: Wolf 'en Doom Lite V.1

Postby Facínora » Wed Nov 18, 2020 9:11 am

I'm liking where this is going. Good luck!

Also, thanks for using my video in the thread.
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Re: Wolf 'en Doom Lite V.1

Postby Captain J » Wed Nov 18, 2020 1:46 pm

Eeeeey nice to see this mod. It's very accurate and retrospective to the original counterparts... I mean literal plural stuff like Jag, MAC, DOS version of Wolf3D! However the blood splat is quite big and the enemies are again, too accurate sometimes.

Also feels sad to see that the bosses can be easily conquered if you have a flamethrower.
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Re: Wolf 'en Doom Lite V.1

Postby Redead-ITA » Wed Nov 18, 2020 3:14 pm

Jeimuzu73 wrote:
  • Why would you replace strafing for the strafing keys with turning? There are already turning keys in Doom, and I can't move properly.

It actually tries to simulate wolf3d movement because i don't think there were strafe keys at the time.
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Re: Wolf 'en Doom Lite V.1

Postby Kinsie » Wed Nov 18, 2020 11:04 pm

The forcible-disabling of strafing is frankly inexplicable, and seems solely designed to piss everyone off and leave nobody happy. It's not even handled consistently - It only works "as intended" if you're not moving! Holding forward and one of the strafe keys will still run at an angle.

Redead-ITA wrote:
Jeimuzu73 wrote:
  • Why would you replace strafing for the strafing keys with turning? There are already turning keys in Doom, and I can't move properly.

It actually tries to simulate wolf3d movement because i don't think there were strafe keys at the time.

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Re: Wolf 'en Doom Lite V.1

Postby Cheater87 » Fri Nov 27, 2020 11:54 am

The knife is powerful as heck haha 1 hit kills for most enemies. :P
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Re: Wolf 'en Doom Lite V.1

Postby JoeyTD » Fri Nov 27, 2020 9:51 pm

small update:
- undone the odd movement layout to the normal movement layout, strafing now acts like strafing. (I was testing out something out but it was bad idea)
- enemies no longer loop wake up and loop the wake up sound on seeing the player.
- SS now drops a SMG with clip worth of ammo.
- flamethrower projectile damage has nerfed from 16 to 8.
- knife dose only 7 damage.
- enemies should be less accurate now then they was before.

thanks for the feed back

Jeimuzu73 wrote:Similar to Nailz the Ravager's Codename: Jaguar mod, but there are some glaring issues.


I did use some parts from his mod and had a little help from him on this.
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Re: Wolf 'en Doom Lite V.1

Postby JoeyTD » Mon Jan 04, 2021 12:55 pm

video update



Mod is not dead just getting new look with some old graphic.
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Re: Wolf 'en Doom Lite V.1

Postby Captain J » Mon Jan 04, 2021 1:35 pm

Eeeey now they're in 64x74 pixels! Tho i wish the other bosses' rotation sprites were all finished.
Spoiler:
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Re: Wolf 'en Doom Lite V.1

Postby JoeyTD » Fri Feb 26, 2021 12:08 am

Update to the first post with a new update to the mod.

-all graphics have been switched back to classic PC ones
-some sounds and graphics are used from different wolfenstein 3d mods
-re-work on the HUD, weapons, and effects
-death knight has been removed from the spawn list
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Re: Wolf 'en Doom Lite V.1

Postby JoeyTD » Sun Mar 07, 2021 8:15 pm

preview for update 1.5

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Re: Wolf 'en Doom Lite V.1

Postby Captain J » Mon Mar 08, 2021 6:30 am

Excellent and retrospective mod. However, got some feedback to talk about!
Spoiler:
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Re: Wolf 'en Doom Lite V.1

Postby JoeyTD » Tue Mar 09, 2021 11:16 pm

Captain J wrote:Excellent and retrospective mod. However, got some feedback to talk about!
Spoiler:


- I made them have the same tic speed as doom's monsters to be on the safe side, I'll fix that up.

- Couldn't find a good HQ sound for it so I left soundless till I could find one.

- PC version is more of better version but once I get the PC refined I'll update the mac version with the PC codes.

- I'm sure I left a few things out on it, I'll patch that up after I fix the PC version.

- Flamethrower was a bit of pain in my ass for while so I left it but I'll patch up soon

- I liked doom's classic "UNF" sound so I kept it.
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Re: Wolf 'en Doom Lite V.1

Postby JoeyTD » Thu May 13, 2021 3:18 am

preview of the final weapon to be added.

need to work on manual pick up for the body ammo.
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