I have (yet another) question about DoomRPG+RLA+RLA Monsters: Is it normal for former-human enemies to not drop guns anymore? After seeing the RPG and champion systems finally working properly (champion enemies and tons of food/health pickups they drop! Also THOSE COLLECTION ITEMS FINALLY APPEAR ON THE MAP!! They do exist!

), I noticed that enemies (regular and champion) no longer drop their guns (in the case of gun-toting zombies). Not even a single pistol after clearing out dozens of the pistol zombies (usually results in at least a few pistols, some combat pistols, and maybe a marksman pistol). This was most apparent after commonly having normal/combat/marksman pistols appear (back when I couldn't get the mods to work together XD). Not sure if that is normal behavior for RPG+RLA or if I messed up some something somewhere XD
UPDATE: Checked the load order in ZDL, and it was different than your screenshot (for RPG + RLA). So I matched your screenshot, and enemies drop weapons normally now!

So if anyone has any issues (and just loaded the zdl like I did and fixed the paths), either 1) use the included .ini file with ZDL -or- make the load order match Deon's screenshot (the one for RPG + Roguelike Arsenal).
Oddly enough, with the RLA weapon/modpack dropping fixed, it looks like those 'collection' items stopped appearing on the maps now... Looking at the included ZDL, its load order had DoomRLA & RLA Monsters -before- Lexicon, and the rest of the DoomRPG and DoomRPG RLA patches -after- Lexicon. Here's what I mean:
.zdl file load order (minus the other/misc files): DoomRL_Arsenal, DoomRL_Monsters, Lexicon, Champions, DoomRPG, DoomRPG-lexicon, DoomRPG-RLArsenal, DoomRPG-RLMonsters
.ini (and screenshot) load order: Lexicon, Champions, DoomRPG, DoomRPG-Lexicon, DoomRL_Arsenal, DoomRL_Monsters, DoomRPG-RLArsenal, DoomRPG-RLMonsters
So it looks like having those 2 DoomRL_Arsenal files *before* lexicon was causing those collection items to appear naturally on the maps, but enemies would no longer drop RLA guns/items (and no RLA supply crates appeared on maps T_T).
I will experiment and see if loading all of the Doom RPG & Doom RLArsenal/Monsters -before- lexicon fixes the collection item issue.
Update 2: It looks like the reason for those DoomRPG 'Collection' items finally appearing on maps (and RL_Arsenal stuff no longer spawning/dropping) was due to RL_Arsenal being loaded
before DoomRPG (if you drag-and-drop the zdl file). It seems that doing that replaces most items on the map (blue vials mostly) with the DoomRPG collection items (materials/intel/etc). Played around with the load order a bunch, but wasn't able to find a way to
both keep the RLArsenal drops/loot
and fix the 'collection' items not appearing on any maps (so those missions are pretty much non-completable :/).
If anyone has the time/patience to take a look at this, I'd be interested if you can find something I missed, as it still irks me that all those collection missions are rendered non-completeable (at least, if you play the RPG+RLA setup).
Otherwise, I guess it's either RLA guns/items/drops
or the small collection items, so I'll stick with the RLA loot dropping (and those RLA supply crates actually spawning on the map) unless anyone can find a better solution! XD