[WIP]Vanilla Glory Kill - Universal Glory Kill mod for Doom

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Re: [WIP]Vanilla Glory Kill - Universal Glory Kill mod for D

Postby OverDriver05 » Tue Sep 29, 2020 2:35 am

Unfortunately, there's no chainsaw glory kill yet!

I'm currently working on it!
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Joined: 26 Aug 2020
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Operating System: Windows Vista/7/2008 64-bit
Graphics Processor: nVidia (Modern GZDoom)

Re: [WIP]Vanilla Glory Kill - Universal Glory Kill mod for D

Postby Xim » Tue Sep 29, 2020 6:30 am

This is pretty cool. Hoping somebody would do something like this.

It would be a bit more mod friendly if the enemies dropped the vanilla bonuses, that way mods that replace health and armour bonuses with new ones would have those dropped. Otherwise I'm really liking this so far.
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Re: [WIP]Vanilla Glory Kill - Universal Glory Kill mod for D

Postby shaodoomkahn » Fri Oct 02, 2020 11:51 am

i wonder if this can fit well for brutal doom or project brutality
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Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
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Re: [WIP]Vanilla Glory Kill - Universal Glory Kill mod for D

Postby Thelightcall » Sat Oct 17, 2020 7:30 am

Jeez This Mod Is Broken. Dont Know If Its my Game But The Fist Always Go To The Very Right And Dont Line Up. Also The Chainsaw Graphics Are Broken Too. We Need A Fix For This.
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Joined: 12 Oct 2020
Operating System: Mac OS X 10.8 or later
OS Test Version: No (Using Stable Public Version)
Graphics Processor: Intel (Modern GZDoom)

Re: [WIP]Vanilla Glory Kill - Universal Glory Kill mod for D

Postby OverDriver05 » Tue Nov 03, 2020 9:25 pm

Quick Update
I'm currently working on improving the VGK mod, starting with adjusting the sprite offsets and perhaps make some fixes on certain issues.

Unfortunately, i'm been busy lately, and that's on top of using limited internet connection! What a bummer!!

Also, i would like to ask you guys something:
Is the sprites supposed to be set in "Monster" setting? I set all the sprites on "HUD"!

Anyways, that's the quick update for today!
OverDriver05
 
Joined: 26 Aug 2020
Discord: OverDriver05
Github ID: OverDriver05
Operating System: Windows Vista/7/2008 64-bit
Graphics Processor: nVidia (Modern GZDoom)

Re: [WIP]Vanilla Glory Kill - Universal Glory Kill mod for D

Postby thedeathrunner123 » Wed Nov 04, 2020 12:32 am

Looking steadily forward to the 1.0 release. Wonderful Quality of Life improvement addon.
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Graphics Processor: ATI/AMD with Vulkan Support

Re: [WIP]Vanilla Glory Kill - Universal Glory Kill mod for D

Postby Mini--Joe » Mon Nov 30, 2020 9:52 pm

This mod is badass!
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