[WIP]Triple M - Alpha 0.2 (11/22/2020)

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Re: [WIP]Triple M - Alpha 0.1 (9/26/2020)

Postby Captain J » Sun Oct 04, 2020 3:46 am

So Steven is in for Smash. I would like to play Super Mario Doom with this because why not :D
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Re: [WIP]Triple M - Alpha 0.1 (9/26/2020)

Postby Major Cooke » Sun Oct 04, 2020 8:44 am

Go nuts with it. It's designed to be played with anything!
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Re: [WIP]Triple M - Alpha 0.1 (9/26/2020)

Postby Linz » Sun Oct 04, 2020 10:10 am

Captain J wrote:So Steven is in for Smash. I would like to play Super Mario Doom with this because why not :D



What about Pasta Power?
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Re: [WIP]Triple M - Alpha 0.1 (9/26/2020)

Postby Major Cooke » Sun Oct 04, 2020 10:43 am

Again, designed to be universal. All it does is add randomly spawning enemies.
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[WIP]Triple M - Alpha 0.2 (11/22/2020)

Postby Major Cooke » Sun Nov 22, 2020 9:47 pm

Alpha 0.2 released. Introduces some new mobs:
- Enderman
- Ghast
- Spider

And adds more options to go nuts with and customize it even more to your experience. Remember to update everything and run the latest GZDoom version.

Enjoy!
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Re: [WIP]Triple M - Alpha 0.2 (11/22/2020)

Postby Linz » Mon Nov 23, 2020 9:17 pm

What's still left to do Sir?
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Re: [WIP]Triple M - Alpha 0.2 (11/22/2020)

Postby Major Cooke » Tue Nov 24, 2020 12:05 am

So many other monsters to do.
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