poll [double LL] axe, war hammer (in the same video).
By morning star you mean with chain or not? Maybe crossbow?! what wrong with my crossbow(ok, neoworm crossbow)?
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damage types (piercing, slashing, bludgeon) is a trap. I spend years trying to utilize this system in pnp RPG.
problems:
-damage type exist for different armors. What armor is more resistant to bludgeon than slashing damage? A Gambeson? Would you claim in your mod that gambeson is better protecting from swords than plate armor or chainmail?
in modern or future times you have much more design scope. You can have energy shield good vs lasers, poor vs bullets. And ceramic armors complete opposite. And players will buy it.
- armor are wear in layers. Never ever you wore only chainmail, there is always padded armor below. Same with plate, chainmail is protecting openings.
- what enemies would you introduce? in fantasy (and in medieval especially) there are mostly flesh coated with thin layer of metal - ork dwarf humans elf ... just different flesh thickness. Good vs (piercing, slashing, bludgeon) are skeletons, they are sensible immune to piercing. But thats it. Would you plan to introduce Jelly cubes resistant to bludgeon but vulnerable to slashing?
- the medieval weapons are doing different type of damage. You can stab or slash or even punch with a sword (
half swording its valid technique used in medieval to kill and written & painted on papers from that times).
damage types that are good and works well with different armors are elemental damage (fire,ice,poison) and "magic" armors. Like in diablo. You can have dragon armors that give fire protection from flaming swords (and for this aggressor may change his magic sword to Ice spear instead).
good mechanic are divide weapons on the one that penetrate armor and the one that do better on unarmed opponents (peasants, monsters). Then its sensible that warhammer is good vs knight, but sabre is better vs fast, unarmored goblins.
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Monsters !
the doom community does NOT have any generic medieval humanoid fencer. To be equivalent of Trooper of Sergeant from Doom.
monster are what make the game. They are very hard to create. You need 4 frame of movement X 8 directions. PLUS attack (3 frame is minimum) & death animation (5 frame minimum). ZombieMan has 49 sprites becase he use mirror of direction. Ettin from hexen has 93. Look at your keyboard - as many frames as keys.
I try drawing one but this is a big amount work. And I end with frames not matching each other
Original creators take pictures of dolls. You could draw 2 frames & utilize Interprite to create in between frame. Or make 3d model. Emuscaria successful create good one in blender for hellforge. Or make a pictures of some knights miniatures ? I dont have any, but i was thinking about this approach
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OSJC create nice spritesheet of zombie - possessed he call them. I use them in bitter heretic. I not sure where on sprite carnival forum is it posted.
Quake 1 knight rip would be sweet - if someone know how to do it.