Nightshift v2.1 (01/12/20) Stable changes

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Re: Nightshift v1 - A Customizable Survival Horror Mod

Postby The Philosopher » Thu Apr 02, 2020 2:19 am

Maybe instead of the M79 you could use a M72 LAW or a M202 FLASH if you want more Resident Evil Style in your mod
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Re: Nightshift v1 - A Customizable Survival Horror Mod

Postby theroguemonk » Thu Apr 02, 2020 5:01 am

discord?

gaa2 is this you? with different nick?

looks really good!

can you make a mod with pistol start or is there a command for that...
i kwo i can pretend i dont have hte rifle
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Re: Nightshift v1 - A Customizable Survival Horror Mod

Postby CasualScrub » Thu Apr 02, 2020 8:13 am

Man, this is awesome. Combining this with Dark Doom makes for a super tense experience.
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Re: Nightshift v1 - A Customizable Survival Horror Mod

Postby wildweasel » Thu Apr 02, 2020 8:56 am

theroguemonk wrote:can you make a mod with pistol start or is there a command for that...
i kwo i can pretend i dont have hte rifle

That's already a thing you can change in the Options menu.
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Re: Nightshift v1 - A Customizable Survival Horror Mod

Postby theroguemonk » Thu Apr 02, 2020 9:38 am

i miss GAA2AA TEAR :D

keep doing it finally you will make a resident evil perfect mod!
i love this already
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Re: Nightshift v1 - A Customizable Survival Horror Mod

Postby Ac!d » Thu Apr 02, 2020 9:50 am

I have some feedback about the pistol :

- In .45ACP, the Sig-Sauer P220 have a capacity of 7+1 rounds.
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Re: Nightshift v1 - A Customizable Survival Horror Mod

Postby Dr_Cosmobyte » Thu Apr 02, 2020 10:55 am

You are right, the pistol indeed had 8 rounds in previous builds, i chose to give it 10 for better ammo managament. For now consider it's the 22LR or the extended 45ACP mag version :lol:
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Re: Nightshift v1 - A Customizable Survival Horror Mod

Postby Cardboard Marty » Thu Apr 02, 2020 12:49 pm

This is super cool! I definitely think this needs its own monster set to complete the feel, but the weapons handle excellently and the gameplay so far is fantastic. Great stuff!
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Re: Nightshift v1 - A Customizable Survival Horror Mod

Postby theroguemonk » Thu Apr 02, 2020 1:10 pm

yay a fan of cosmobyte and didnt check all his options despite it sayas costum able mod.... yay for me! :p
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Re: Nightshift v1 - A Customizable Survival Horror Mod

Postby LossForWords » Thu Apr 02, 2020 1:17 pm

theroguemonk wrote:can you make a mod with pistol start or is there a command for that...

it's toggleable through the extras/options menu. it's the second option with an asterisk.
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Re: Nightshift v1 - A Customizable Survival Horror Mod

Postby r&r » Thu Apr 02, 2020 2:43 pm

Ah Ok, this is a great mod
but yeah it seems it needs abit more additional weapons.

I can only think resident evil and silent hill and alone in the dark like weapons.
like the customized double barrel revolver would be nice, but that just my opinion.

hard to find a good model tho
https://sketchfab.com/3d-models/20-roun ... a8d1274b19
https://sketchfab.com/3d-models/double- ... 073a9c16a0

Oh a compatibility patch for City Of The Damned Apocalypse would be nice too
and maybe for the Unloved map too, as if I remember the UltraCrispy weapon pack don't 100% work on those maps very well too

oh the RetroShader is a good addon for this mod viewtopic.php?f=103&t=53250
and Pixelated Film Grain Shader viewtopic.php?f=103&t=65613

Maps that would be good to play this mod

https://www.moddb.com/games/doom-ii/add ... -hill-5to2 silent hill school map

https://www.moddb.com/mods/the-hotel-lo ... /downloads (this map would been good but it's not compatible)

viewtopic.php?f=42&t=48273 Atmosfear (seems not to be full compatibility)

and the circus 1 and 2 maps
https://www.doomworld.com/idgames/level ... /circus666
viewtopic.php?f=19&t=65273&hilit=happy+time+circus
Last edited by r&r on Sun Apr 05, 2020 4:13 pm, edited 5 times in total.
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Re: Nightshift v1 - A Customizable Survival Horror Mod

Postby LossForWords » Thu Apr 02, 2020 3:42 pm

the single/double action feature would work nicely with a revolver, imo.
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Re: Nightshift v1 - A Customizable Survival Horror Mod

Postby Samarai1000 » Fri Apr 03, 2020 12:36 am

Combining this with Immerse, Dark Doom Monsters, and Droplets, and I'm having an absolute blast. It feels surprisingly tense and the resource mechanics are VERY anxiety-inducing. (but, y'know, in a good way) Having the decision between semi/full-auto on the rifle and single/double-action on the pistol actually be a tough one is an extremely hard thing to get right, but you've done it. I mentally kick myself whenever I fire the pistol normally or use the rifle on full-auto. Not only are my shots more likely to miss, I'm losing out on extra damage, and I just KNOW I'll regret it later. It's evil, and I friggin love it.

Spoiler:
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Re: Nightshift v1 - A Customizable Survival Horror Mod

Postby theroguemonk » Fri Apr 03, 2020 1:19 am

should shotgunners leave shotgun instead of rifle? and chaingunners leave rifle? ... i dont want to progress too fast in the game
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Re: Nightshift v1 - A Customizable Survival Horror Mod

Postby Captain J » Fri Apr 03, 2020 5:42 am

The mod's weaponry at the moment are very insufficient. So i think this is a good excuse.
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