Nobody Told Me About id v0.4.9 - A Build Engine-styled mod

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Re: Nobody Told Me About id v0.2.4 - Build Engine-styled mod

Postby Blackgrowl » Sun Mar 15, 2020 7:32 am

I like it.

But do indeed keep working on it to make it look chunkier, 'lest someone might confuse it for the real Shrinker from Duke3D :D
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Re: Nobody Told Me About id v0.2.4 - Build Engine-styled mod

Postby Artman2004 » Sun Mar 15, 2020 10:28 am

Will those sprites be in an addon or something?
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Re: Nobody Told Me About id v0.2.4 - Build Engine-styled mod

Postby Whoah » Sun Mar 15, 2020 11:42 am

Oooooooo I really like that rocket launcher. The BFG looks pretty cool too, but I do agree that it looks a bit too much like the shrinker
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Re: Nobody Told Me About id v0.2.4 - Build Engine-styled mod

Postby Gorman Frebmane » Sun Mar 15, 2020 4:55 pm

Id recommend fusing some blood in here aswell, the rocket launcher could use some napalm launcher aesthetic to it.
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Re: Nobody Told Me About id v0.2.4 - Build Engine-styled mod

Postby jdredalert » Sun Mar 15, 2020 11:09 pm

Really liking the new sprites! You are sure expanding the arsenal into that nice Build vibe!
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Re: Nobody Told Me About id v0.2.4 - Build Engine-styled mod

Postby CantSleep » Mon Mar 16, 2020 8:49 am

Appreciate the feedback from you all. Hellfire has went and revamped the rocket launcher a bit more:
Image
Say, jdredalert, would you be interested in corporating this sprite to Angled Doom without the grip? ;)

There's more! Check out this WIP keycard animation.
I'm trying to figure out how to delay the door opening until the animation is done. More info on that soon :)
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Re: Nobody Told Me About id v0.2.4 - Build Engine-styled mod

Postby jdredalert » Mon Mar 16, 2020 12:00 pm

Hmm... i see what you did there. That's the mix of the current RL by sonik.o.fan and the old angled RL from alandoguns. The thing is, the perspectives aren't perfectly aligned yet. It still requires some work before you can call it done.

But i like the idea, more faithful to the original design. ;)
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Re: Nobody Told Me About id v0.2.4 - Build Engine-styled mod

Postby CantSleep » Tue Mar 17, 2020 12:47 pm

School's being held back by COVID-19, so I'll have a little bit more free time while studying at home. Now that I'm back on PC...
jdredalert wrote:Hmm... i see what you did there. That's the mix of the current RL by sonik.o.fan and the old angled RL from alandoguns. The thing is, the perspectives aren't perfectly aligned yet. It still requires some work before you can call it done.

But i like the idea, more faithful to the original design. ;)

Don't worry, me and Hellfire have patched this up a bit now. I'll send you a PM and see what you think.

As for the keycard animation... well, I recently revamped it so check it out for yourself.
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Re: Nobody Told Me About id v0.2.4 - Build Engine-styled mod

Postby Artman2004 » Tue Mar 17, 2020 1:20 pm

Will Hellfire's sprites be in an addon of sorts?
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Re: Nobody Told Me About id v0.2.4 - Build Engine-styled mod

Postby CantSleep » Tue Mar 17, 2020 2:28 pm

No. They will be a final replacement for the current weapon graphics.
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Re: Nobody Told Me About id v0.2.4 - Build Engine-styled mod

Postby GamingMarine » Tue Mar 17, 2020 3:46 pm

CantSleep wrote:There's more! Check out this WIP keycard animation.
I'm trying to figure out how to delay the door opening until the animation is done. More info on that soon :)

I'm surprised that's even possible in the first place. Nice job!
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Re: Nobody Told Me About id v0.2.4 - Build Engine-styled mod

Postby Artman2004 » Tue Mar 17, 2020 4:04 pm

What's wrong with the current weapon sprites?
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Re: Nobody Told Me About id v0.2.4 - Build Engine-styled mod

Postby QuakedoomNukem Cz » Tue Mar 17, 2020 4:09 pm

Artman2004 wrote:What's wrong with the current weapon sprites?

Well, the original BFG looks too plastic and the Rocket Launcher was just Doom-ified, since it looked more like a BD Rocket Launcher. The SSG may or may not become a sawed-off, but Hellfire is not certain about it.
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Re: Nobody Told Me About id v0.2.4 - Build Engine-styled mod

Postby jdredalert » Tue Mar 17, 2020 6:48 pm

QuakedoomNukem Cz wrote:
Artman2004 wrote:What's wrong with the current weapon sprites?

Well, the original BFG looks too plastic and the Rocket Launcher was just Doom-ified, since it looked more like a BD Rocket Launcher. The SSG may or may not become a sawed-off, but Hellfire is not certain about it.


The RL was an angled rendition of Eriance/Amuscaria's artwork made by sonik.o.fan. It was an updated/modernized take, yes, but i dunno if it would fit as something out of BD... but yeah, i can see your points for the BFG. I tried to edit it a bit because i also thought that it looked too much as an artificial model rip.

Artman2004 wrote:What's wrong with the current weapon sprites?


I believe nothing is wrong with the current sprites, but i liked that they are changing the visuals of some weapons. Both NTMAid and Angled Doom are currently using the same set of weapon sprites, and while i fully endorse CantSleep using them, a little change will be nice to set both mods apart (there was even someone complaining in the early days of NTMAid that both mods looked the same).
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Re: Nobody Told Me About id v0.2.4 - Build Engine-styled mod

Postby CantSleep » Wed Mar 18, 2020 12:22 am

QuakedoomNukem Cz wrote:The SSG may or may not become a sawed-off, but Hellfire is not certain about it.

To clarify: the Sawed-Off will be featured in an alternative loadout for Doomguy that has more fitting weapons for the Build Engine style.
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