CantSleep wrote:Amazing! Thanks for the shoutout.
You are welcome. I like stuff like this


CantSleep wrote:Amazing! Thanks for the shoutout.
HLRaven wrote:Also another suggestion i was thinking about is, what about adding alot more lines for doom guy? make him taunt his demons too (but make that optional)
TheOldKingCole wrote:Here's an idea, two words, skulltag weapons
Enjay wrote:Thanks for the update.
As for the laugh, as I feared, it doesn't sound great (IMO of course). The voice sounds too young and the recording quality doesn't match anything else. I have never imagined Doomguy sounding like that. The laugh is cheesy (and doesn't feel "real") and with no variation in it, it starts sounding very mechanical and just plain weird if you gib a large number of bad guys in short succession.
Is there any way to give the barrels more dynamic contents? The green nukage doesn't really look like nukage at all - and it doesn't move/ripple/look like liquid. The barrels almost look like green vertically facing spotlights or something.
CantSleep wrote:Also, are you referring to the barrel voxels? Personally I think they look okay besides the textureless liquid texture. Although I didn't find any other barrel voxels out there. This one was picked from RDVOX by GRAU.