Hm, I can't see any issues myself with it; works fine in GZDoom's from 4.5 up to 4.7 (had to doublecheck to make sure 4.7 hadn't suddenly obsoleted the flag or something since I was running 4.6 still myself). I can't guarantee LZDoom compatibility if you're using that, or a mobile port. Though since its level dependent anyway, I might just remove that flag anyway in future versions; its basically only there to make sure Doom monsters take the correct damage from the Crux Calicus Vortex.Deon wrote:Hi, I must be doing something dumb, as I get an error about DECORATE FALL DAMAGE flag.
Script error, "+Walpurgis-JT-0.94A.pk3:actors/monstersmain.txt" line 1139:
"FALLDAMAGE" is an unknown flag
Script error, "+Walpurgis-JT-0.94A.pk3:actors/monstersheretic.txt" line 175:
"FALLDAMAGE" is an unknown flag
Any other details you can give me?
No please go ahead. I've often implemented user suggestions in the past where they make sense, match the Walpurgis goals, and are feasible to code.Sartana wrote:Are you taking suggestions for future class features, or do you already have it pretty much set in stone? I have a couple of upgrade ideas for the Druid. Great mod, by the way.