TerminusEst13 wrote:Yeah, the line belongs to a projectile that has +HITTRACER, so logically anything it should hit should automatically be considered a tracer. But sometimes things slip.
I'll fix it next update, thank you.
Captain J wrote:Spoiler: hold on... I think i've got some gripes
AvzinElkein wrote:Another thing: The video claims it to be monster-agnostic, but some monster mods have their own difficulty settings, which results in a conflict with Booster's.
Spoiler:
Spoiler:
Jarewill wrote:All weapons feel great, however there is one which tops them all.
Speed booster/shinespark (can it be called a weapon though? More like an ability) is just amazing and satisfying to execute.
Although not executed like I thought it would be (simply jumping like in Metroid), it took me quite a bit of brute learning to finally understand how to execute the spark.
Still, maneuvering around tight corners and in small rooms to execute it to swiftly deal with an enemy in a one quick swipe is just beyond great.
Though, to be honest, it feels more like an infinitely long nova strike than a shinespark to me, just with how it's executed.
(X did a quick leap forwards before doing the nova strike, meanwhile Samus just jumps upwards to do it.)
Wivicer wrote:I love everything about this,but I'm having trouble activating the shinespark reliably. What's the key combo?it's fantastic
Edit: figured it out. Run + forward
Pompous Seed wrote:I thought that was the speed booster? Are the shinespark and speedbooster the same thing?
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