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Re: Highway Acceleroid Booster v1 - Life in the Fast Lane

PostPosted: Tue Dec 31, 2019 6:29 pm
by skdursh
Looks really fun. Got to scope some of the levels you demoed it with as well.

Re: Highway Acceleroid Booster v1 - Life in the Fast Lane

PostPosted: Tue Dec 31, 2019 6:35 pm
by openroadracer
Anyone have links to the stuff(aside from Booster itself) featured in the trailer, please?

Re: Highway Acceleroid Booster v1 - Life in the Fast Lane

PostPosted: Tue Dec 31, 2019 6:36 pm
by comet1337
few things right off the bat:
strong backwards knockback, regardless what direction the damage came from. so getting hit from behind turns things into tractorbeams
double jumping and normal jumping restriction disparity (this happens with a lot of mods): if a map has jumping disabled, you can still double jump by walking off ledges. would make more sense to have the jump restriction affect both, or neither
weapons don't auto refire if you let go, until you re-click after the end animation is fully done

Re: Highway Acceleroid Booster v1 - Life in the Fast Lane

PostPosted: Tue Dec 31, 2019 7:41 pm
by Wivicer
I love everything about this, but I'm having trouble activating the shinespark reliably. What's the key combo? it's fantastic

Edit: figured it out. Run + forward

Re: Highway Acceleroid Booster v1 - Life in the Fast Lane

PostPosted: Tue Dec 31, 2019 8:21 pm
by Matt
would make more sense to have the jump restriction affect... neither
There is a fairly simple fix to this - override CheckJump to skip the jumping-allowed checks.

Re: Highway Acceleroid Booster v1 - Life in the Fast Lane

PostPosted: Tue Dec 31, 2019 8:34 pm
by Gollgagh
Grats on the release, man.

It's been a ride.

Re: Highway Acceleroid Booster v1 - Life in the Fast Lane

PostPosted: Tue Dec 31, 2019 8:45 pm
by Yholl
yessss goood goooood

unleash the robot upon the world

Re: Highway Acceleroid Booster v1 - Life in the Fast Lane

PostPosted: Tue Dec 31, 2019 11:13 pm
by Captain J
Uploaded in 2020... What futuristic year! The timing is impeccable. I will give this a try and cook up my thoughts right away.

Re: Highway Acceleroid Booster v1 - Life in the Fast Lane

PostPosted: Tue Dec 31, 2019 11:46 pm
by Ryuhi
IT FINALLY HAPPEN

Congrats on the release term, can't wait to take it out for a spin~

Re: Highway Acceleroid Booster v1 - Life in the Fast Lane

PostPosted: Tue Dec 31, 2019 11:51 pm
by AvzinElkein
So it only works w/ DOOM/DOOM2, correct? Just making sure.

Re: Highway Acceleroid Booster v1 - Life in the Fast Lane

PostPosted: Tue Dec 31, 2019 11:54 pm
by hornbuckle0wns
Is some pretty good fun, love just jumping around on enemies, only problem is, sequence breaking just kills a ton of maps, usually falling into an invisible hole and such. I understand that's the point, but just need some level recommendations. Also, I cannot find download links for some of the mods you used in the trailer (namely rocketjump xtreme and rampancy), so if anybody has a link that'd be cool. Anyways, thanks again, I'll keep playing on safer more vanilla mapsets and hopefully I'll be able to appreciate it more

Re: Highway Acceleroid Booster v1 - Life in the Fast Lane

PostPosted: Wed Jan 01, 2020 3:09 am
by Batandy
Congrats mate, the big day has finally arrived! Looks absolutely stellar!

Re: Highway Acceleroid Booster v1 - Life in the Fast Lane

PostPosted: Wed Jan 01, 2020 3:22 am
by Marisa Kirisame
You did it!

But the mirrors are still not mirrors uwu.

Re: Highway Acceleroid Booster v1 - Life in the Fast Lane

PostPosted: Wed Jan 01, 2020 4:17 am
by Regios
Time to shift gears and end lives!

Re: Highway Acceleroid Booster v1 - Life in the Fast Lane

PostPosted: Wed Jan 01, 2020 6:06 am
by MFG38
Congratulations on the release! I've been looking forward to this one. c: