Thomas

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Thomas

Postby lecapitaine » Mon Dec 09, 2019 2:24 pm

This is silly.

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Re: Thomas

Postby Combine_Kegan » Mon Dec 09, 2019 8:05 pm

Oh geez this is Kung-Fu/Spartan X. You should mention that in your topic and title
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Re: Thomas

Postby Beetow Brode » Mon Dec 09, 2019 8:08 pm

T h o m a s
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Re: Thomas

Postby lecapitaine » Tue Dec 10, 2019 2:23 am

Features
-Kung Fu
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Re: Thomas

Postby Marisa Kirisame » Tue Dec 10, 2019 4:51 am

Of all the games one could make a gameplay mod out of, I never expected such a classic.
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Re: Thomas

Postby Kinsie » Tue Dec 10, 2019 6:01 am

I look forward to this mod's weird Japanese sequel.

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Re: Thomas

Postby NeonLights95 » Tue Dec 10, 2019 7:35 am

From the name, I thought it was gonna be something else. But from what I'm seeing, looks like an FP Kung Fu on NES hybrid with DOOM.

*Oops, typo.
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Re: Thomas

Postby UnbornDecay25 » Tue Dec 10, 2019 9:13 am

While comepletely silly and nowhere near a full 'mod', I could see this becomming a real thing. Honestly, keep it up
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Re: Thomas

Postby okbuddy » Tue Dec 10, 2019 1:54 pm

I recommend changing the icon of sin speech to these:
https://youtu.be/VTIAw6ZxJlg
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Re: Thomas

Postby lizardcommando » Tue Dec 10, 2019 2:12 pm

This is pretty funny. You even added the jump kick. Kudos to you, sir.
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Re: Thomas

Postby StroggVorbis » Wed Dec 11, 2019 1:45 pm

Apparently I've seen so many Thomas the Tank Engine mods that my expectations are forever tainted. But obscure games fascinate me even more. You did a good job unintentionally baiting me with that title xD
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