Angled Doom v0.8, ADP v2.1 and AD Lite v1.1

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Re: Angled Doom v0.7 and Plus add-on v2.0

Postby jdredalert » Thu Jul 15, 2021 8:02 am

News!

I would like to announce that a triple update is on the works already. Angled Doom, Angled Doom Lite and Angled Doom Plus are receiving revisions, bug hunting and new content (or in case of Angled Doom Lite, less stuff such as colored lights). Release date to be announced, but expect it to be really soon!

(Something i've learned last year, small packs of new content creates a better workflow than basically rebuilding your mod and trying to test/add every cool idea that cross your mind during the day)
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Re: Angled Doom v0.7 and Plus add-on v2.0

Postby mamaluigisbagel » Mon Jul 19, 2021 6:30 am

Excited to see what's coming! I just recently started using this over Smooth Doom (Because I played Smooth Doom to death, not because its bad. In fact, I absolutely love that mod) and its been a good fresh take on the classic Doom games for me.

Out of curiosity, is the Shotgun sprite going to be updated to look like the one in Nobody Told Me About Id? (where you can see the iron sight of the Shotgun or whatever its called better) It won't be a deal breaker by any means, just curious.

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Re: Angled Doom v0.7 and Plus add-on v2.0

Postby jdredalert » Mon Jul 19, 2021 9:11 am

As at the time of this writing, the mod still sports the older version of it (the one in the left). However, i remember that back in the day, Denis Belmondo posted the updated version here in this thread. For some reason i forgot to add - probably because i got carried away with Angled Doom Plus last year and spent the whole year working on it. It really looks better in my opinion, so consider the shotgun sprite changed ;)

Also, i'm going to post a few images of the W.I.P., probably later today. I'm just polishing some rough edges, but the update is basically complete at this point.
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Re: Angled Doom v0.7 and Plus add-on v2.0

Postby mamaluigisbagel » Mon Jul 19, 2021 10:22 am

That's great to hear, will likely download all three when they do release! :D

Might as well ask btw since I haven't done a full run with Angled Doom Plus yet: What are the first icons on the HUD for? I noticed one of the HUDS has 5 of them are so, but never found out what they were for. (or course they may have been removed in the upcoming version, but just in case :P)
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Re: Angled Doom v0.7 and Plus add-on v2.0

Postby jdredalert » Mon Jul 19, 2021 12:34 pm

HUD icons represents powerups you gather. At the right side you have the sphere power ups, and at the left you have 5 red and blue fist icons - and i believe these are the ones you're talking about. They get active when you find the Berserk pack, and grants you 5 berserk punches that can insta-kill any enemy. Once you use the 5 punches (either by using the hotkey or by selecting the fist) or finish the level, the power up is gone.
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Re: Angled Doom v0.8, ADP 2v.1 and AD Lite1.1

Postby jdredalert » Tue Jul 20, 2021 7:57 pm

Triple Update Released!!

Yeah, the three files are already uploaded and available to download! Bunch of changes happened:

Spoiler: "Angled Doom v0.8"


Spoiler: "Angled Doom Lite v1.1"


Spoiler: "Angled Doom Plus v2.1"


And here's some screenshots of the new content:

Spoiler: "Screenshots"
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Re: Angled Doom v0.8, ADP v2.1 and AD Lite v1.1

Postby Ezper » Tue Nov 02, 2021 6:33 am

Suggestions of things you should fix:

-Plasma rifle sprites
-Chaingun sprites
-UAC Rifle firing sound

I know this mod is veeeery old, but I hope you come around to fixing these
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Re: Angled Doom v0.8, ADP v2.1 and AD Lite v1.1

Postby Ezper » Tue Nov 02, 2021 6:38 am

And the pistol sprite for the lite version too
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Re: Angled Doom v0.8, ADP v2.1 and AD Lite v1.1

Postby jdredalert » Fri Nov 19, 2021 10:17 pm

Sorry the delay in responding, i'm having less and less time to visit the forums these days and i'm failing to keep track on the thread. But back to your feedback:

Ezper wrote:Suggestions of things you should fix:

-Plasma rifle sprites
-Chaingun sprites
-UAC Rifle firing sound




Would you mind being a little more specific on the fixes? How exactly are those things broken? Are they glitching or not working properly in some way? It's been a while since i played it, but at least until the last update i think everything was working fine.

Ezper wrote:I know this mod is veeeery old, but I hope you come around to fixing these

Wait, what? The mod is only two years old and the last update was four months ago! lol
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Re: Angled Doom v0.8, ADP v2.1 and AD Lite v1.1

Postby mamaluigisbagel » Sat Nov 20, 2021 4:35 am

A newer small pet peeve of mine has been that Angled Doom has the new pistol sprites while Angled Doom Lite has the old pistol sprites. I don't know if this was fixed or intentional? (which tbh I personally prefer the old sprites anyway but its not a deal breaker)
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Re: Angled Doom v0.8, ADP v2.1 and AD Lite v1.1

Postby jdredalert » Sun Nov 21, 2021 1:36 am

It was an overlook of my part, really. I probably forgot to replace the sprites because i was working on the three versions at the same time. If there is enough demand i could replace them. I have a really soft spot in my heart for the older sprites, but i wanted a newer - and also bigger - version of the Doom pistol. I noticed that other mods uses some of the sprites from Angled Doom (something that i'm not only completely fine with, i also encourage people to use them without the need of asking permissions or anything) and i wanted something to differentiate AD a bit.

BTW, thanks for the feedback 8-)
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Re: Angled Doom v0.8, ADP v2.1 and AD Lite v1.1

Postby WolVexus » Wed Nov 24, 2021 8:45 am

yo i just found this mod and i love it, would it be alright if i tried making a weapon addon or two?
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