Angled Doom v0.7 Released! 10/18/2020

Projects that alter game functions but do not include new maps belong here.
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Re: Angled Doom v0.7 WIP

Postby Captain J » Thu Apr 09, 2020 10:51 pm

My my, the red flame engulfing the blade looks super shiny and amazing! Definitely better now.
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Re: Angled Doom v0.7 WIP

Postby Artman2004 » Thu Apr 09, 2020 11:01 pm

Damn, can't wait for the newest version!
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Re: Angled Doom v0.7 WIP

Postby TheOldKingCole » Wed Apr 15, 2020 8:22 pm

Do you think we could get a option to turn of the new monsters in the plus addon or get a plus light that is only the new weapons?
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Re: Angled Doom v0.7 WIP

Postby jdredalert » Thu Apr 16, 2020 8:40 am

TheOldKingCole wrote:Do you think we could get a option to turn of the new monsters in the plus addon or get a plus light that is only the new weapons?


Not in the plus version, but for a reason: i'm relying on the new monsters to drop the new weapons for the player. I know i could just use random spawners, but i prefer to keep the original weapons placement as they are, so i won't mess up the balance of maps too much (beyond what it is already inevitably changed because of new monsters with new abilities).
I'm not sure i understood the second question, you mean dynamic lights?
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Re: Angled Doom v0.7 WIP

Postby TheOldKingCole » Thu Apr 16, 2020 9:40 am

jdredalert wrote:
TheOldKingCole wrote:Do you think we could get a option to turn of the new monsters in the plus addon or get a plus light that is only the new weapons?


Not in the plus version, but for a reason: i'm relying on the new monsters to drop the new weapons for the player. I know i could just use random spawners, but i prefer to keep the original weapons placement as they are, so i won't mess up the balance of maps too much (beyond what it is already inevitably changed because of new monsters with new abilities).
I'm not sure i understood the second question, you mean dynamic lights?


I don't know what second question you are asking about, but I understand if you don't make a weapon only version for the reasons you stated
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Re: Angled Doom v0.7 WIP

Postby jdredalert » Thu Apr 16, 2020 9:47 am

Oh, sorry. Now i understood. When you said "plus light" i for some reason thought that you were talking about light as in light sources. I feel dumb now :lol:
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Re: Angled Doom v0.7 WIP

Postby Artman2004 » Mon Apr 27, 2020 11:51 am

Is this still alive?
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Re: Angled Doom v0.7 WIP

Postby LossForWords » Mon Apr 27, 2020 12:27 pm

JD's working on it, and he's gonna update it when it's done.
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Re: Angled Doom v0.7 WIP

Postby jdredalert » Mon Apr 27, 2020 5:23 pm

Well sure it is. And i'm having a lot of fun adding stuff to it. I was even thinking about making some videos and stuff about the development. But until they don't come, rest assured that i'm working on it every single day, and i hope it pays off.
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Re: Angled Doom v0.7 WIP

Postby Xtor98 » Thu Jun 18, 2020 2:03 am

#2 Is this still alive? :)
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Re: Angled Doom v0.7 WIP

Postby Dr_Cosmobyte » Thu Jun 18, 2020 2:57 am

LossForWords wrote:JD's working on it, and he's gonna update it when it's done.
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Re: Angled Doom v0.7 WIP

Postby Captain J » Thu Jun 18, 2020 4:15 am

It's smart not to reply the thread until the update or news happens or unless you have important reports!
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Re: Angled Doom v0.7 WIP

Postby jdredalert » Tue Jun 23, 2020 9:52 am

Xtor98 wrote:#2 Is this still alive? :)



It is. However, these troublesome times had hit me hard financially: i was working in a hotel before the pandemic, and now there's no perspective of coming back for a long time, which means i'm forced to use all my savings without replenishing a penny and they are already running thin. So yeah, reality sucks. I hope i can reorganize myself in real life soon, so i can come back to modding.
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Re: Angled Doom v0.7 WIP

Postby Artman2004 » Tue Jun 23, 2020 4:23 pm

Hope your situation gets better. Good luck!
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Re: Angled Doom v0.7 WIP

Postby Captain J » Tue Jun 23, 2020 10:01 pm

I see... This pandemic is really hurting others including the ones of Doom Community for real. But hang in there, though! Bad things tend to end eventually, and it'll be alright. Just concentrate on your real life task.
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