by ZDL_800 » Wed Feb 17, 2021 7:26 am
Hello and thanks for the replies.
Zorba2030 regarding the summoning abilities, I have fixed this for the next update, it took me nearly 2 years to implement for coop online, also balanced the playerclasses and an absolute tonne of other fixes.
Valken regarding the torches, it has a dynamic flare which moves with the player, recoding a static light wont have no warping effect, the issue on this version is that only the fighter torch works as intended, the rest of the flares hit the ceiling, I have already fixed this 99% just need to allocate the height ratios.
I use the red filter for Diablo3D its awesome, but this needs the flare ratios fixing on each character, trust me on this it will be epic once fully fixed.
These issues you have both mentioned, has taken me along time to fix because of the coop optimizations, keep an eye on the update, should be a few weeks.
Thanks for your time and for submitting the issues, feedback means a lot.
Just an update here.
Working on the Mage frame work and fixed the bugged combo.
Now I just need to figure out this strange 3rd combo animation bug, the frame vanishes for some reason?
I'm always 99% in Zdoom, really hope I can fix this for the new update, if anyone is reading and could offer any assistance, please reply or DM, eternally grateful for any help right now.
Thanks again.