BRUTAL HEXEN RPG (ZDL Edition) v4.7

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Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Postby Feril » Sun Dec 20, 2020 11:26 am

I, too, yearn for a MegaWAD, kind sir.

I just need ZDoom, Brutal Hexen RPG v4.7 and the MegaWAD, right?

Thanks for your efforts!
Feril
 
Joined: 20 Dec 2020

Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Postby ZDL_800 » Tue Dec 22, 2020 4:50 pm

Hello.

Sent over the MegaWAD to all, hope you enjoy.

Massive update very soon, 99% of the bugs fixed, just need to finish upscaling some textures.
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Joined: 15 May 2019

Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Postby Wilkolak141 » Wed Dec 23, 2020 3:07 am

ZDL_800 wrote:Hello.

Sent over the MegaWAD to all, hope you enjoy.

Massive update very soon, 99% of the bugs fixed, just need to finish upscaling some textures.


That is awesome news! REALLY looking forward to this one! If this is all I get for Christmas, I will be very happy. xD
Wilkolak141
 
Joined: 09 Nov 2020

Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Postby Steo_MC » Sat Dec 26, 2020 5:43 am

HI im new to this site, can i get the WAD please?
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Joined: 26 Dec 2020

Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Postby GT3000 » Sat Dec 26, 2020 4:18 pm

It looks fantastic. Would love that MegaWAD as well. I think it'll make it a very Hexen Holidays.
GT3000
 
Joined: 26 Dec 2020

Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Postby ditus » Wed Dec 30, 2020 12:37 pm

Love this mod, for a long time i played with the regular WADS, didn't even know about the megawad, making this post to request the megawad please.
Can't wait for the new update too, amazing work!
ditus
 
Joined: 19 Oct 2019

Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Postby ZDL_800 » Fri Jan 01, 2021 7:40 am

Greetings and Happy 2021 to everybody, hope everyone is good.

Sent over the MegaWAD to all, hope you enjoy.

Basically half way through the Ai neural upscale for the chainmail ettins, but the main issue here is that I simply cannot render the upscale near the skill of Grandgreed, god level skills, so I have a theory in the works. It involves upscaling the chainmail ettins as best I can, then manually pasting the chainmail sections onto a new Grandgreed sprite, over 200 sprites.

Thanks again and hope to speak soon.
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Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Postby tony10125 » Thu Jan 07, 2021 2:17 am

Can I have the Megawad too pls?
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Joined: 14 Sep 2018

Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Postby metsatron » Thu Jan 07, 2021 7:41 pm

Greetings and salutions! May I also receive a MegaWad please?
metsatron
 
Joined: 07 Jan 2021

Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Postby ZDL_800 » Fri Jan 08, 2021 9:37 am

Hello and thanks for the replies.

Sent over the MegaWAD to all, hope you enjoy.
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ZDL_800
 
Joined: 15 May 2019

Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Postby Gollgagh » Fri Jan 08, 2021 12:31 pm

Would you mind sending me that link? I'm interested in seeing if there's a better way for an end user to combine the WADs.

(I own copies of both Hexen and DotDC)
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Gollgagh
 
Joined: 16 Apr 2015

Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Postby ZDL_800 » Fri Jan 08, 2021 1:32 pm

Hello and thanks for the reply.

We already tried many theories with top coders, it doesn't stream the coop stats across to the DLC, its also laggy, we are editing the Hexen maps aswell so there's no point, really its ok.

If you would like to contribute to Brutal Hexen, there's a real bug that's past my capabilities, I have tried for a year now, still no luck.

You can only start a coop if the host is the Fighter, the clients can choose any other class.

The reason is because we need the startup menu to be allocated to the Cleric and Mage, this is the reason why the Cleric and Mage cannot summon a Golem in SP mode.

If I had spare money I would pay you right now but I've pretty much lost everything, the situation is utter BS.

Thanks for your time and hope to speak soon.
Last edited by ZDL_800 on Sun Jan 17, 2021 2:30 pm, edited 1 time in total.
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ZDL_800
 
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Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Postby KaInEvIL » Sun Jan 10, 2021 3:44 pm

Wow, this is still getting updated. Can i also have the wad please? I'm really interested in checking it out :D
KaInEvIL
 
Joined: 10 Jan 2021

Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Postby Stalinska » Tue Jan 12, 2021 5:37 am

Any chance to get that megawad again?
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Joined: 12 Jan 2021
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Re: BRUTAL HEXEN RPG (ZDL Edition) v4.7

Postby irontusk341 » Tue Jan 12, 2021 3:20 pm

ZDL_800 wrote:Hello and thanks for the reply.

We already tried many theories with top coders, it doesn't stream the coop stats across to the DLC, its also laggy, we are editing the Hexen maps aswell so there's no point, really its ok.

If you would like to contribute to Brutal Hexen, there's a real bug that's past my capabilities, I have tried for a year now, still no luck.

You can only start a coop if the host is the Fighter, the clients can choose any other class.

The reason is because we need the startup menu to be allocated to the Cleric and Mage, this is the reason why the Cleric and Mage cannot summon a Golem in SP mode.

If I had spare money I would pay you right now but I've pretty much lost everything, the situation is utter BS.

Thanks for your time and hope to speak soon.

This seems to be a common problem in many mods including WOC as well, Playing as a mage or cleric when you die you sometimes respawn as a fighter (if respawn is enabled in woc games).
Last edited by irontusk341 on Sun Jan 17, 2021 11:39 pm, edited 1 time in total.
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irontusk341
Main Author & Director of Diablo 3D: A Heretic mod based on the Diablo Games
 
Joined: 09 Oct 2017
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Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia (Modern GZDoom)

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