Dead Marine REDUX (V1.9.2)

Projects that alter game functions but do not include new maps belong here.
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Re: Dead Marine REDUX (V1.9.2)

Postby mrtaterz » Wed Oct 09, 2019 10:59 am

YasuoProjectX wrote:what is that Map from the 6th picture?

Doom 2 MAP16 with BD Enhancements enabled
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mrtaterz
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Graphics Processor: nVidia with Vulkan support

Re: Dead Marine REDUX (V1.9.2)

Postby mrtaterz » Fri Oct 18, 2019 1:06 am

Consider this mod on hiatus.
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mrtaterz
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Joined: 15 Feb 2018
Discord: GooseJelly#8476
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Graphics Processor: nVidia with Vulkan support

Re: Dead Marine REDUX (V1.9.2)

Postby Facínora » Tue Nov 12, 2019 11:17 am

mrtaterz wrote:Consider this mod on hiatus.


What I relief. I was worried to get back there and realize that my last Dead Marine video (1.9.2) was already obsolete lol.
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Dead Marine REDUX Hotfixed

Postby mrtaterz » Mon Jul 13, 2020 8:38 pm

1.9.2 HOTFIXED
  • Precise Crosshair removed
  • Motion Blur removed
  • Optimized code

1.9.2 HF should work with GZDoom 4.x now.
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mrtaterz
aka GooseJelly
 
Joined: 15 Feb 2018
Discord: GooseJelly#8476
Twitch ID: thebigchez420
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

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