Awesome mod so far thought I would add my two cents about it
Added a couple more things since last time I played. Chaingun cannon could use a bit of a buff since most enemies seem bullet spongey and from what I have seen the better variants only drop
from unique enemies
. To be honest the new quotes just feel cringey to me. Maybe add an option to change between the new and old ones
. To me this mod adds a bit of difficulty that I like but on certain map packs it can make it impossible to continue without cheating.
I am guessing this mod only had the base games in mind?
. Lost soul replacements charge you way too much and can get a bit hectic when there are lots of them even the ones that use guns and they feel pretty tanky
. Ammo seemed pretty scarce at times with enemies not dropping that much
. I feel the incinerator should act more like a flamethrower than being another lobbing weapon. Perhaps a toggle with the reload button
could activate the same flamethrower mode the enemies use or increase its base fire rate
. As others have stated a reload for the pistols would be nice

. In the original duke3d using steroids while shrunk would restore you to normal size and prevent you from being shrunk while activated would love to see that same effect in this mod if possible
. Could be just me but duke feels a bit slow
. The Alien Queen needs a re balance in my opinion fighting this thing was just not fun at all. The spamming of those enemies that can shrink you combined with its very high damage hit scan attack made it an enemy i just wanted to avoid if possible.
. There are waaaay to many pipe bomb pickups. I am currently playing community chest 4 and the amount of pipe bombs seemed a little ridiculous making it my primary weapon 90% of the time
. judging by the model for the minigun I am guessing you will be able to shoot grenades later if not please add it since my first days of duke3d I have always wanted to pickup that minigun the battle lords drop and shove some of there own medicine down there gobs in the form of bouncing exploding ordinance
. Some of the weapons could use the ability to cycle through there various forms such as the shrinker/expander and incinerator/freezethrower to save on slots
. the assualt shotgun feels a little clunky in its current form. May i suggest making a weapons that can fire as fast as you can click your mouse and increasing its mag size effectively making it a high damage ammo chewing weapon. The minigun could also benefit from an increase in fire rate adding to that of making a high damaging weapon that shreds through ammo
Last edited by hammer oz on Tue Jul 30, 2019 1:11 am, edited 2 times in total.