ZMovement 3.2.1

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Re: ZMovement 3.2.1: Final update (unless serious bugs)

Postby mariotime1287 » Sat May 22, 2021 7:17 pm

Not sure if this classifies as a "serious bug", but I get a VM abort when grappling onto a vertical corner where 2 walls and 1 ceiling meet. It may not seem too serious, because "why would you grapple onto a vertical corner?" but it happens a lot more often than you'd think (for example, in maps with high amounts of detail). It happens with no other mods loaded, on a vanilla Hell on Earth/Ultimate Doom WAD, loaded on GZdoom 4.5.0. My hope is an update or patch fixes this, so I can use this grappling hook with much more freedom. If it isn't too big of a burden for Ivory Duke, or anyone else, that is.
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Joined: 25 Jan 2021
Discord: mariotime1287#4028
OS Test Version: No (Using Stable Public Version)

Re: ZMovement 3.2.1

Postby Ivory Duke » Wed Jun 09, 2021 5:02 am

Sorry as mentioned in the post I am no longer involved in modding.
If you want that fixed you will have to figure it out on your own on find someone else to take care of it for you.
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Ivory Duke
Joined: 17 Jun 2019


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