by ToxicMasculinity » Fri Sep 06, 2019 12:10 am
That's awesome man, thank you very much for sharing that. I tested it right after I read your post and it worked like a charm. I'm not gonna lie though, if it was possible, it would be nice to have a mod that allowed you to do this within the engine, that way you could load any weapon pack mod with it, and then set up each weapon individually on the fly. Either that or at least the ability to set one crosshair per weapon slot, because 2 is usually a pistol, 3 is usually a shotgun, and so on. As with most of my suggestion, it's not needed necessarily, but it would be pretty dang cool. Regardless, thank you again for sharing that quick guide, because it really isn't hard like you said, and completely within my capabilities. Much appreciated.
Off topic:
I must be on a dumb streak lately, but I just realized you're also the person who created the laser sight mod. Dude, thank you for that as well, and for the rest of the toolbox which is literally 90% of my default setup. Each of your mods is pretty much a necessity at this point for me. That said, I've seen in other mods that utilize a laser sight, such as Project Horror, the laser dot actually increases in size when it's targeting closer objects, and decreases in size when it targeting far objects. Is there any way that you could implement that visual feature to this mod in the future? Also, again with Project Horror's laser sight, it seems to have another layer of red mixed into it that causes it to have a really nice laser glow effect. If possible and you feel up to it, you should try your hand at applying a similar effect. It just adds a whole other layer of awesomeness to it. Just another suggestion.