[minimod][1.4] Precise Crosshair

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Re: [minimod][1.3] Precise Crosshair

Postby m8f » Sat Sep 07, 2019 12:04 am

I haven't decided yet if that feature will depend on loaded TargetSpy or it will work without TargetSpy.

In any case, it will be an option that is Off by default.
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Bugs!

Postby vapidscum » Mon Oct 28, 2019 10:15 am

Some bugs I probably should've brought up sooner:
Target Spy crosshair gets offset when not fullscreen
Max distance + weirdness with it and no respect for crouching

The max distance issue has been less of an annoyance than I thought it would be when I found it, though after playing through Lost Civilization's massive spaces, I gotta bring it up.
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Re: [minimod][1.3] Precise Crosshair

Postby m8f » Mon Oct 28, 2019 10:24 am

Thanks for reporting! Sorry, but I won't be able to fix it quickly. Other doomish stuff consumes my time.
Created issues: https://github.com/mmaulwurff/precise-c ... /issues/10, https://github.com/mmaulwurff/precise-c ... r/issues/9
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Re: [minimod][1.3] Precise Crosshair

Postby vapidscum » Mon Oct 28, 2019 10:57 am

m8f wrote:Sorry, but I won't be able to fix it quickly. Other doomish stuff consumes my time.

Hey, no problem, just wanted to make sure they're known.
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Re: [minimod][1.4] Precise Crosshair

Postby m8f » Sun Dec 15, 2019 2:55 am

Sudden update! v1.4 is out.

Fixes:
- aim when crouching;
- weirdness with big distance.

New:
- enhanced health color from GZDoom is ported;
- an option to show target health instead of player health;
- y position change is slightly smoother.

Also, Tekish added Vertical style for HitMarkers, so it's now more or less compatible with Precise Crosshair. Check it out, if you haven't already, it's a cool add-on, together with other things from Simple UI Add-ons.

One more thing: I vaguely remember that Precise Crosshair is displayed when the player looked through a security camera, but it shouldn't be. I checked on Doom 64: Retribution, and there it's OK. So, if you find a map where looking through a camera displays Precise Crosshair, please let me know.
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