PandaDoomer wrote:I always seem to be spawning with my weapons "holstered" when using TDBots, as in i need to manually select my fists or pistol. any way to fix that?
That's... very weird. What sourceport and version of it are you running? What IWAD and mod(s) (if any) are you using on top? Any special options enabled such as Rocket Arena or Bot Weaponizing?
The issue you mention doesn't happen to me in GZDoom 4.3.3, so there must be something weird here, or you didn't mention an important detail.
EDIT: Got it! You must have "switch on pickup" disabled, so then you need to switch to a weapon manually. A fix should be uploaded later today or tomorrow.
EDIT2: Updated! Didn't feel like double-posting today, heh. Here are the changes:
-Fixed player not automatically switching to starting weapon on map start if
"Switch on Pickup" was disabled.
-Fixed various bugs with NodeStudio. In particular, you can now make nodes for
Hexen/UDMF-format maps with ACS without any errors.
As always, download in the first post.