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Cybers Monster Randomizer v1.2

PostPosted: Thu Mar 07, 2019 8:11 pm
by cybermeme
Image

WHAT MAKES THIS RANDOMIZER SO SPECIAL?

The goal is that I want to make a randomizer that seems like it could easily fit into Doom's lore, or at least look good with most OG Doom maps or Doom themed gameplay mods. Ive added multiple variants of some enemies that dont change much, but just look different to spice things up. Some enemies that work similarly can be replaced by eachother, (e.g. Melee Revenant can sometimes replace a Pinky because they both only use melee attacks) and sometimes different zombie marines can be in place of eachother just to spice it up. TL;DR its a kinda vanilla randomizer.

DOWNLOAD

Spoiler:

Credits are inside of the WAD, please let me know if I missed anyone.
Keep in mind this is an early version, so there are some enemies dont have replacements
I will update the monster list soon

HOW TO PLAY

Just drag and drop like any other mod, it should be compatible with most mods, as long as the mod youre playing with doesnt replace enemies
Compatible with the latest GZdoom, is NOT compatible with Zandronum, sorry.

CHANGELOG
Spoiler:


MONSTERS
Spoiler:


SCREENSHOTS

Spoiler:

Re: Cybers Monster Randomizer

PostPosted: Thu Mar 07, 2019 11:24 pm
by Clifford21
Great, I really want to face some enemies of cyber theme fitting the lore of Doom universe.

The screenshots look very promising.

Will give a shot on this nice mod. :)

Re: Cybers Monster Randomizer

PostPosted: Fri Mar 08, 2019 4:05 pm
by cybermeme
Clifford21 wrote:Great, I really want to face some enemies of cyber theme fitting the lore of Doom universe.

The screenshots look very promising.

Will give a shot on this nice mod. :)


thank you! let me know what you think afterwards!

Re: Cybers Monster Randomizer

PostPosted: Sat Mar 09, 2019 1:36 am
by CD-Roman
I like it! Blu guy remind me a Rouge Trooper :>

Re: Cybers Monster Randomizer

PostPosted: Sat Mar 09, 2019 6:57 am
by TXTX
Haven't had a simple randomizer playthrough in a while. Downloaded.

Re: Cybers Monster Randomizer

PostPosted: Sat Mar 09, 2019 1:34 pm
by cybermeme
TXTX wrote:Haven't had a simple randomizer playthrough in a while. Downloaded.

thanks! tell me what you think after!

Re: Cybers Monster Randomizer

PostPosted: Sun Mar 10, 2019 11:59 am
by TimeGearCD
Fun randomizer! I like the enemy lineup you chose for it.

Re: Cybers Monster Randomizer

PostPosted: Sun Mar 10, 2019 12:39 pm
by cybermeme
TimeGearCD wrote:Fun randomizer! I like the enemy lineup you chose for it.

thank you!

Re: Cybers Monster Randomizer

PostPosted: Sun Mar 10, 2019 6:24 pm
by cybermeme
added the monsters section, explaining each of the monsters added and what they do

Re: Cybers Monster Randomizer

PostPosted: Wed Mar 13, 2019 8:48 pm
by TXTX
The mods fun, maybe just a little suggestion though?
SSG enemies are pretty powerful for a sergeant replacement, maybe lower their damage a tad?

Re: Cybers Monster Randomizer

PostPosted: Thu Mar 14, 2019 6:06 am
by YasuoProjectX
umm is this Demo version only??
are you adding more monsters about Archvile, Fatsos, Pain Elemental, etc..??

Re: Cybers Monster Randomizer

PostPosted: Thu Mar 14, 2019 5:52 pm
by cybermeme
YasuoProjectX wrote:umm is this Demo version only??
are you adding more monsters about Archvile, Fatsos, Pain Elemental, etc..??


yeah i havent implemented replacements for all of them yet

Re: Cybers Monster Randomizer

PostPosted: Thu Mar 14, 2019 5:53 pm
by cybermeme
TXTX wrote:The mods fun, maybe just a little suggestion though?
SSG enemies are pretty powerful for a sergeant replacement, maybe lower their damage a tad?


thanks for the feedback! ill remember to do that

Re: Cybers Monster Randomizer v1.1

PostPosted: Mon Apr 01, 2019 9:50 pm
by cybermeme
New update: added more enemies(as you can see in the monsters category)

Re: Cybers Monster Randomizer v1.1

PostPosted: Wed Apr 03, 2019 9:34 pm
by thewolfman00001
This mod is definitely going to be my go to monster randomizer once it is finished. Keep up the good work dude! :)