Cybers Monster Randomizer v1.2

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cybermeme
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Cybers Monster Randomizer v1.2

Post by cybermeme »

Image

WHAT MAKES THIS RANDOMIZER SO SPECIAL?

The goal is that I want to make a randomizer that seems like it could easily fit into Doom's lore, or at least look good with most OG Doom maps or Doom themed gameplay mods. Ive added multiple variants of some enemies that dont change much, but just look different to spice things up. Some enemies that work similarly can be replaced by eachother, (e.g. Melee Revenant can sometimes replace a Pinky because they both only use melee attacks) and sometimes different zombie marines can be in place of eachother just to spice it up. TL;DR its a kinda vanilla randomizer.

DOWNLOAD
Spoiler:
Credits are inside of the WAD, please let me know if I missed anyone.
Keep in mind this is an early version, so there are some enemies dont have replacements
I will update the monster list soon

HOW TO PLAY

Just drag and drop like any other mod, it should be compatible with most mods, as long as the mod youre playing with doesnt replace enemies
Compatible with the latest GZdoom, is NOT compatible with Zandronum, sorry.

CHANGELOG
Spoiler:
MONSTERS
Spoiler:
SCREENSHOTS
Spoiler:
Last edited by cybermeme on Wed Jul 03, 2019 6:12 pm, edited 13 times in total.
Clifford21
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Joined: Fri Sep 07, 2018 9:55 pm

Re: Cybers Monster Randomizer

Post by Clifford21 »

Great, I really want to face some enemies of cyber theme fitting the lore of Doom universe.

The screenshots look very promising.

Will give a shot on this nice mod. :)
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cybermeme
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Re: Cybers Monster Randomizer

Post by cybermeme »

Clifford21 wrote:Great, I really want to face some enemies of cyber theme fitting the lore of Doom universe.

The screenshots look very promising.

Will give a shot on this nice mod. :)
thank you! let me know what you think afterwards!
CD-Roman
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Joined: Sat May 19, 2018 4:03 am

Re: Cybers Monster Randomizer

Post by CD-Roman »

I like it! Blu guy remind me a Rouge Trooper :>
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TXTX
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Re: Cybers Monster Randomizer

Post by TXTX »

Haven't had a simple randomizer playthrough in a while. Downloaded.
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cybermeme
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Re: Cybers Monster Randomizer

Post by cybermeme »

TXTX wrote:Haven't had a simple randomizer playthrough in a while. Downloaded.
thanks! tell me what you think after!
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TimeGearCD
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Re: Cybers Monster Randomizer

Post by TimeGearCD »

Fun randomizer! I like the enemy lineup you chose for it.
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cybermeme
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Re: Cybers Monster Randomizer

Post by cybermeme »

TimeGearCD wrote:Fun randomizer! I like the enemy lineup you chose for it.
thank you!
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cybermeme
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Re: Cybers Monster Randomizer

Post by cybermeme »

added the monsters section, explaining each of the monsters added and what they do
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TXTX
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Re: Cybers Monster Randomizer

Post by TXTX »

The mods fun, maybe just a little suggestion though?
SSG enemies are pretty powerful for a sergeant replacement, maybe lower their damage a tad?
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YasuoProjectX
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Re: Cybers Monster Randomizer

Post by YasuoProjectX »

umm is this Demo version only??
are you adding more monsters about Archvile, Fatsos, Pain Elemental, etc..??
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cybermeme
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Re: Cybers Monster Randomizer

Post by cybermeme »

YasuoProjectX wrote:umm is this Demo version only??
are you adding more monsters about Archvile, Fatsos, Pain Elemental, etc..??
yeah i havent implemented replacements for all of them yet
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cybermeme
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Re: Cybers Monster Randomizer

Post by cybermeme »

TXTX wrote:The mods fun, maybe just a little suggestion though?
SSG enemies are pretty powerful for a sergeant replacement, maybe lower their damage a tad?
thanks for the feedback! ill remember to do that
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cybermeme
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Re: Cybers Monster Randomizer v1.1

Post by cybermeme »

New update: added more enemies(as you can see in the monsters category)
Last edited by cybermeme on Sun Apr 07, 2019 1:47 pm, edited 1 time in total.
thewolfman00001
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Joined: Sat Feb 23, 2019 6:11 am

Re: Cybers Monster Randomizer v1.1

Post by thewolfman00001 »

This mod is definitely going to be my go to monster randomizer once it is finished. Keep up the good work dude! :)
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