Blood Stalker Discontinued
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Blood Stalker 2.2 Play as anything! Stability&Balance
2.2 Release out. Check front page for details.
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Re: Blood Stalker 2.2 Play as anything! Stability&Balance
I like the mod, for what I can only understand for now. But... Have you ever considered a Discord server for this mod? At least to help those a bit confused by the mod, take suggestions and can give feedback all in one place besides here on the forum, and possibly might help structure the mod a bit better in time.
Re: Blood Stalker 2.2 Play as anything! Stability&Balance
That's a possibility. I myself know absolutely nothing about discord though. I'd probably have to ask my brother to watch over it from there.Starman the Blaziken wrote:I like the mod, for what I can only understand for now. But... Have you ever considered a Discord server for this mod? At least to help those a bit confused by the mod, take suggestions and can give feedback all in one place besides here on the forum, and possibly might help structure the mod a bit better in time.
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Re: Blood Stalker 2.2 Play as anything! Stability&Balance
Your brother is more familiar to Discord I guess?
Re: Blood Stalker 2.2 Play as anything! Stability&Balance
He's definitely much better than I am.Starman the Blaziken wrote:Your brother is more familiar to Discord I guess?
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Re: Blood Stalker 2.2 Play as anything! Stability&Balance
Well understandable, though I do want to ask being that as I said, I am not all that familiar to the mod yet... Where do I get the ability to essentially turn into the Ryuvain person outside of that alt-class setting? And also how do I level up with her? Just kill enemies or does infecting them count?
Re: Blood Stalker 2.2 Play as anything! Stability&Balance
Ryuvain is essentially an add-on class to a normal player. The alt-class setting is how you toggle it on or off. For example, you could have viral enemies without using the class.Starman the Blaziken wrote:Well understandable, though I do want to ask being that as I said, I am not all that familiar to the mod yet... Where do I get the ability to essentially turn into the Ryuvain person outside of that alt-class setting? And also how do I level up with her? Just kill enemies or does infecting them count?
Leveling up is basically raising your max health by draining blood from enemies stronger than you. You normally only have a quarter of your max power unless you go fully berserk and transform. The screen will tint itself green if you're gaining more power along with your health increasing.
Infecting uses your own health to enthrall a target.
Funny how hard the mod is to explain.
Might have to add more detail to the current menu.
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Re: Blood Stalker 2.2 Play as anything! Stability&Balance
Yeah it might need some more explaining in the menu, but thanks. Gonna do some more experimenting with the mod then
- Captain J
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Re: Blood Stalker 2.2 Play as anything! Stability&Balance
It looks promising and all, but i download Ryuvain.wad at the dropbox download link. I dragged the wad into GZDoom, ran the game but nothing was changed. Did i run this right?
- Bodhisattva
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Re: Blood Stalker 2.2 Play as anything! Stability&Balance
Same here.Captain J wrote:ran the game but nothing was changed
Re: Blood Stalker 2.2 Play as anything! Stability&Balance
There's a setting to turn the class on in the options menu. If it's on you will get a message talking about your blood. It's not on by default since I had multiplayer in mind and figured not everyone would want to use the class when starting.Captain J wrote:It looks promising and all, but i download Ryuvain.wad at the dropbox download link. I dragged the wad into GZDoom, ran the game but nothing was changed. Did i run this right?
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Re: Blood Stalker 2.2 Play as anything! Stability&Balance
i cant get this to work? it only loads normal vanilla doom and i cant turn on the classes either .. i am realy confused
- Captain J
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Re: Blood Stalker 2.2 Play as anything! Stability&Balance
Ah, i get the point now. You have to touch the settings first and then the changes will be available... Although I would like to start the game without setting it manually, but it's good and all.TXTX wrote:There's a setting to turn the class on in the options menu. If it's on you will get a message talking about your blood. It's not on by default since I had multiplayer in mind and figured not everyone would want to use the class when starting.
Re: Blood Stalker 2.2 Play as anything! Stability&Balance
The option can be saved. It doesn't turn back off if you turn it on.Captain J wrote:Ah, i get the point now. You have to touch the settings first and then the changes will be available... Although I would like to start the game without setting it manually, but it's good and all.TXTX wrote:There's a setting to turn the class on in the options menu. If it's on you will get a message talking about your blood. It's not on by default since I had multiplayer in mind and figured not everyone would want to use the class when starting.
It is "latched" though, meaning it only changes on a new game so you can't change in the middle of a playthrough.
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Re: Blood Stalker 2.2 Play as anything! Stability&Balance
is this gzdoom or zdrum .. because it wont let me turning it on ... and i get the very vanilla game that is really just hte vanilla gameCaptain J wrote:Ah, i get the point now. You have to touch the settings first and then the changes will be available... Although I would like to start the game without setting it manually, but it's good and all.TXTX wrote:There's a setting to turn the class on in the options menu. If it's on you will get a message talking about your blood. It's not on by default since I had multiplayer in mind and figured not everyone would want to use the class when starting.