[Mini Mod] Fallout 666 Mash Up (Alpha 0.6 - update Jan.03)

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: [Mini Mod] Fallout 666 Mash Up (Alpha 0.6 - update Jan.0

Postby Whoah » Tue Jan 15, 2019 10:48 am

LOLANONIMUS wrote:Hi, I wonder if the mod could work for doom touch, not delta touch, could it not?

Test it yourself, man
User avatar
Whoah
Absolute unit
 
Joined: 13 Apr 2017
Location: R'lyeh. Cthulhu fhtagn.

Re: [Mini Mod] Fallout 666 Mash Up (Alpha 0.6 - update Jan.0

Postby LOLANONIMUS » Sun Jan 20, 2019 10:46 pm

I did it and ... And I do not finish but I did not do it on delta touch
LOLANONIMUS
 
Joined: 15 Dec 2018
Discord: #0589
Twitch ID: Luisg700

Previous

Return to Gameplay Mods

Who is online

Users browsing this forum: barosans, Semrush [Bot] and 11 guests