ModOhFun! DM

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
Post Reply
User avatar
TDRR
Posts: 815
Joined: Sun Mar 11, 2018 4:15 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Debian 12/ Manjaro
Graphics Processor: nVidia with Vulkan support
Location: Venezuela

ModOhFun! DM

Post by TDRR »

ModOhFun! is tons of fun for Singleplayer and Co-op!

...But, what if someone brought it into DEATHMATCH?! That's exactly what we are going to see.

Having all of the weapons ModOhFun! has (except for the third arm shotgun and magic weapons), ModOhFun! DM is geared towards Deathmatch, with individually randomized weapons, and weapons that actually respawn when you need them to (or just stay).

But, did anything else change? Well, yes, and here's a changelist:
Spoiler: Generic changelist
DOWNLOAD MODOHFUN! DM
Post Reply

Return to “Gameplay Mods”