by vitriolicv » Tue Jul 16, 2019 8:08 pm
FURTHER INFORMATION -- IMPORTANT!
I decided to do some "natural" map testing and play through what I've got in this WIP map, and all the killing was just fine performance-wise, until I got to... PAIN ELEMENTALS! They're intensely gibby I guess, or there is something wrong/excessive in their code. I isolation tested it by adding an isolated sector with swimmable fluid and three pain elementals, turned on god mode, noclipped over there, and killed the first pain elemental -- instant slowdown.
I mean, I've killed pain elementals before with your mod, in less performance-demanding situations (this map has a lot of lights and 3d floors), and it was fine, but something about the pain elementals is taking me, in this situation, from "performance is fine" to "lagged to death." 5-10 second freezes, seriously.
ALSO VERY STRANGE: I don't get that slowdown (or any at all even when using "kill monsters" in the console) in Brutal Doom, even as poorly coded as it is known to be, even as feature-loaded as my map is.