Metroid: Demon Hunter - 1.5d, Beta and Github (1/7/22)
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Metroid Dreadnought Overhaul - 1.5c Release! (8/8/19)
How do i use power bombs and soeed booster There are no key bindings for.. Great mod btw
- R4L
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Re: Metroid Dreadnought Overhaul - 1.5c Release! (8/8/19)
Speed booster? Hold run while moving forward.
As for power bombs? Hold fire until you hear a click while in morph ball form.
As for power bombs? Hold fire until you hear a click while in morph ball form.
Re: Metroid Dreadnought Overhaul - 1.5c Release! (8/8/19)
There seems to be a problem with energy tanks not giving you proper amount of max health, if you pick them up while in morph ball.
Also, charge missile pickups give all of them at once, instead of their own.
Also, charge missile pickups give all of them at once, instead of their own.
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Re: Metroid Dreadnought Overhaul - 1.5c Release! (8/8/19)
I'll check it out and see what's happening. As far as charge combos go, they shouldn't be giving all at once unless you're picking up the energy converter pickup somehow...Ikazu-san wrote:There seems to be a problem with energy tanks not giving you proper amount of max health, if you pick them up while in morph ball.
Also, charge missile pickups give all of them at once, instead of their own.
EDIT: Not sure what the issue is... I can't replicate the energy tank issue on my end using GZDoom 4.2.0.
Re: Metroid Dreadnought Overhaul - 1.5c Release! (8/8/19)
No, current health is applied correctly. But you can't heal past previous max health with energy pickups.
- R4L
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Re: Metroid Dreadnought Overhaul - 1.5c Release! (8/8/19)
Ahhh, okay. I'll take another look.
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Re: Metroid Dreadnought Overhaul - 1.5c Release! (8/8/19)
Yep, energy won't refill past 100 in morph ball form. If you unmorph, it works as intended. If you pick up the first energy tank in morph ball form, you can't pick up energy AT ALL, morphed or unmorphed.
Working on a fix. Thanks for the report! I've went back to 2018 builds and apparently it was broken there too, so this is largely embarrasing that this issue persisted this entire time. xD
Working on a fix. Thanks for the report! I've went back to 2018 builds and apparently it was broken there too, so this is largely embarrasing that this issue persisted this entire time. xD
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Re: Metroid Dreadnought Overhaul - 1.5c Release! (8/8/19)
Energy bug is fixed! Will be included in the next release along with some improvements to the random spawning of powerups and a new beam (hopefully).
- R4L
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Re: Metroid Dreadnought Overhaul - 1.5d Release! (11/24/19)
Bumping for updates in OP. Just some QoL and bugfixes for now.
-All Metroid items spawn in IWADs, but also will spawn something else if the item has been picked up already. Now ALL items do this.
-New item banners with the Zero Mission font.
-Moved the charge meter to the sides of the visor HUD.
-Fixed a bug that prevented energy and armor from being picked up if the player had more than one energy tank.
-Forced X/Y billboarding on the beams/missiles.
-Metroid Prime Trilogy crosshair added! Thanks Maky !
-New 3D crates and barrels, with textures made by ThatOneRandomDude! Thanks dude!
-All Metroid items spawn in IWADs, but also will spawn something else if the item has been picked up already. Now ALL items do this.
-New item banners with the Zero Mission font.
-Moved the charge meter to the sides of the visor HUD.
-Fixed a bug that prevented energy and armor from being picked up if the player had more than one energy tank.
-Forced X/Y billboarding on the beams/missiles.
-Metroid Prime Trilogy crosshair added! Thanks Maky !
-New 3D crates and barrels, with textures made by ThatOneRandomDude! Thanks dude!
- UnbornDecay25
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Re: Metroid Dreadnought Overhaul - 1.5d Release! (11/24/19)
Fuck yea, a new Dreadnought upload. Been waiting for the next update to re-download this excelent mod.
Also, badass Miriam pic, man.
Also, badass Miriam pic, man.
- R4L
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Re: Metroid Dreadnought Overhaul - 1.5d Release! (11/24/19)
Eyyyy! Thanks a lot!UnbornDecay25 wrote:Fuck yea, a new Dreadnought upload. Been waiting for the next update to re-download this excelent mod.
Also, badass Miriam pic, man.
Yeah, just a small update. Life and work are pummeling me every day
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Re: Metroid Dreadnought Overhaul - 1.5d Release! (11/24/19)
Just gonna leave this here:
- Wivicer
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Re: Metroid Dreadnought Overhaul - 1.5d Release! (11/24/19)
That looks great! Loving the new HUD. Looks like there's an empty visor slot?
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Re: Metroid Dreadnought Overhaul - 1.5d Release! (11/24/19)
You are correct!Wivicer wrote:That looks great! Loving the new HUD. Looks like there's an empty visor slot?
I didn't showcase it yet because it's still very much a work in progress, but there is going to be a scan visor.
- UnbornDecay25
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Re: Metroid Dreadnought Overhaul - 1.5d Release! (11/24/19)
Welp fuck, there goes my entire day's worth of work planned.R4L wrote:but there is going to be a scan visor.