Rebel Rumble V.1.5: Fine to be Radically Retro

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Re: Rebel Rumble V.1.5: Fine to be Radically Retro

Postby RikohZX » Mon Jul 30, 2018 3:09 pm

Incidentally, i've found that https://forum.zdoom.org/viewtopic.php?f=105&t=35761 (Nash's less slippery movement) works really well with this mod and helps the precision of an arcade feeling more.
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Re: Rebel Rumble V.1.5: Fine to be Radically Retro

Postby Captain J » Tue Jul 31, 2018 1:25 am

QuakedoomNukem Cz wrote:There seems to be a duplicated footsteps, when in critical state, not sure if intentional or not, but I thought, I would share this, just to be sure: https://my.mixtape.moe/aypfkq.mkv
Ahh, just noticed this glitch. I fixed the glitch of still being invincible but i guess i added another glitch to it... Eheheh. But just fixed. I also noticed some bouncing projectiles disappears on watery terrains. So i fixed that either.

Please Re-Download again, and thanks for finding that glitch out! :D

RikohZX wrote:Incidentally, i've found that https://forum.zdoom.org/viewtopic.php?f=105&t=35761 (Nash's less slippery movement) works really well with this mod and helps the precision of an arcade feeling more.
Oooh yeah, you know. I wanted to add this patch to the mod but i forgot... Heh :P

Maybe i should add this link to the 1st post.
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Re: Rebel Rumble V.1.5: Fine to be Radically Retro

Postby Finder153 » Thu Aug 02, 2018 12:24 am

Umm, I think you screwed something up a little. In the characters section, and in the Daisy part, it said this:

"However Daisy was just naive and rude, couldn't love his creator back for 30 years."

When it should be this:

"However Daisy was just naive and rude, couldn't love her creator back for 30 years."
Last edited by Finder153 on Thu Aug 02, 2018 11:39 am, edited 1 time in total.
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Re: Rebel Rumble V.1.5: Fine to be Radically Retro

Postby Captain J » Thu Aug 02, 2018 1:17 am

And that's why I'm not, still good at English cuz it's not my first language and such... haha. And i'm correcting some typos at 1st post right now. So yeah, thanks.
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Re: Rebel Rumble V.1.5: Fine to be Radically Retro

Postby Finder153 » Thu Aug 02, 2018 11:44 am

You're welcome. Also you said that English ain't your first language... Where ya from, mate?
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Re: Rebel Rumble V.1.5: Fine to be Radically Retro

Postby Captain J » Thu Aug 02, 2018 1:39 pm

South Korea. And i see you're from Vietnam. Yes?
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Re: Rebel Rumble V.1.5: Fine to be Radically Retro

Postby undeadmonk354 » Thu Aug 02, 2018 2:43 pm

is Rebel Rumble based on Lizard Squad by lizardcommando?
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Re: Rebel Rumble V.1.5: Fine to be Radically Retro

Postby Finder153 » Thu Aug 02, 2018 11:26 pm

Captain J wrote:South Korea. And i see you're from Vietnam. Yes?

Yeah! I also noticed some of the sounds in your mod has some Korean text in the metadata.

undeadmonk354 wrote:is Rebel Rumble based on Lizard Squad by lizardcommando?

Uhh, no. This is basically an original mod, yadda yadda stuff like that.
Last edited by Finder153 on Fri Aug 03, 2018 4:36 am, edited 1 time in total.
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Re: Rebel Rumble V.1.5: Fine to be Radically Retro

Postby Captain J » Fri Aug 03, 2018 12:01 am

Finder153 wrote:
Captain J wrote:South Korea. And i see you're from Vietnam. Yes?

Yeah! I also noticed some of the sounds in your mod has some Korean text in the metadata.
Huh, really? For example?

undeadmonk354 wrote:is Rebel Rumble based on Lizard Squad by lizardcommando?

Uhh, no. This is basically an original game, yadda yadda stuff like that.
Actually... Yeah. It is. Overall original graphic, that is. All of them are drawn with MSPaint and i still like Lizard Squad even! :P
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Re: Rebel Rumble V.1.5: Fine to be Radically Retro

Postby Finder153 » Fri Aug 03, 2018 4:35 am

Captain J wrote:
Finder153 wrote:
Captain J wrote:South Korea. And i see you're from Vietnam. Yes?

Yeah! I also noticed some of the sounds in your mod has some Korean text in the metadata.
Captain J wrote:Huh, really? For example?


Well, I used the latest Slade3 beta to check the metadata, and I noticed this.

goo.gl/7zCUvY
Last edited by Finder153 on Sat Aug 04, 2018 5:10 am, edited 1 time in total.
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Re: Rebel Rumble V.1.5: Fine to be Radically Retro

Postby Captain J » Fri Aug 03, 2018 5:20 am

Ah, i see. GOM recorder(곰녹음기) is still darn useful so i'm using it all the time! :D
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Re: Rebel Rumble V.1.5: Fine to be Radically Retro

Postby QuakedoomNukem Cz » Fri Aug 03, 2018 7:12 am

New problem sprung up, Resisto is now completely invulnerable, here's the video: https://my.mixtape.moe/lknmjv.mkv
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Re: Rebel Rumble V.1.5: Fine to be Radically Retro

Postby Captain J » Fri Aug 03, 2018 7:48 am

For some reason my firefox and chrome hates mixtape.moe. Tell me what exactly made him perma-invincible?
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Re: Rebel Rumble V.1.5: Fine to be Radically Retro

Postby QuakedoomNukem Cz » Fri Aug 03, 2018 7:58 am

It seems, that Target Spy causes it. I just took it from ZDL and now Resisto dies the way, he should.
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Re: Rebel Rumble V.1.5: Fine to be Radically Retro

Postby Captain J » Fri Aug 03, 2018 8:18 am

We will discuss about this problem right away.

Anyway if you're playing as Resisto, you probably should grab the present if you got the Protectoband, while taken a hit. Or else You're still valuable from enemy attack. This is far the most strangest glitch i have ever faced along with another glitch that makes Resisto dies after taking three hits. This one happens rarely but i don't feel happy about this. And i have zero clue how can i fix them, but i will certainly try. (... Yeah i'm kinda asking for help here)
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