Samsara: Extra Heroes (Version C2) + ExMixer (0.81)

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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby SMT_YHVH » Thu Jul 26, 2018 5:56 pm

Finally, my dream of shooting Stormtroopers as Leonard has finally come true. Also, are you going to add the prisoner from Unreal to this?
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby TerminusEst13 » Thu Jul 26, 2018 8:59 pm

Well, this topic was a nice thing to come back to after making a ham sandwich.

Good to see this is still being updated, congratulations on the release!
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby SiFi270 » Thu Jul 26, 2018 11:18 pm

I really don't understand Lo Wang having a grenade launcher as a replacement for the single shotgun. I think it'd be better if the shuriken were moved to that slot, since the horizontal spread makes them fairly shotgun-like, and then his "pistol" could be the darts that replace shurikens when parental controls are on, but he'd only throw one at a time.
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby EddieMann » Fri Jul 27, 2018 5:10 am

Great! So when can I expect Postal Dude?
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby Captain J » Fri Jul 27, 2018 8:47 am

And Blade from SiN series as well? ;)
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby PixelWAD » Fri Jul 27, 2018 10:53 am

I have all the models from SiN of anyone interested.
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby PixelWAD » Fri Jul 27, 2018 12:17 pm

Not sure if I can help with this mod, but I just converted Blade to voxels using official model files.

gzdoom_2018-07-27_19-48-34.jpg

gzdoom_2018-07-27_19-48-43.jpg


I have an MD3 file with all the animations, but I haven't understood the complexity of using MD3 in gzDoom yet.
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby RedoLane » Fri Jul 27, 2018 12:33 pm

What about the Marine from Chasm: The Rift?
And Commander Keen?
There's also Hugo from Nitemare 3D. What about him?
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby Apaul27 » Fri Jul 27, 2018 1:14 pm

Let's invite Scott and Rebecca from Wool Ball, and fight some cats.

...And also make Scott and Rebecca as a tag team.
Last edited by wildweasel on Sat Jul 28, 2018 12:45 am, edited 1 time in total.
Reason: i didn't actually edit the post but i really do want to ask why this user literally only posts about wool ball
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby EddieMann » Fri Jul 27, 2018 1:41 pm

killbotvii wrote:
PlayerLin wrote:I'll try this mod when this can run at latest GZDooM release. :)

I don't think you read the OP correctly. They literally say that it can run on the latest version of GZDoom.

"these builds don't run with gzdoom, gzdoom doesn't allow repeat definitions of user variables" is what I remember about it - so fat chance that it would.
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby PixelWAD » Fri Jul 27, 2018 1:42 pm

viewtopic.php?f=43&t=61240&start=15 yet here the dev says that
Our builds run on older GZDoom because the run on Zandronum, of course, hell, I even play my dev build on my phone.

so maybe in the future they will rework some of the code. i truly hope so.
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby S_Andrew_S » Fri Jul 27, 2018 2:06 pm

At this point I personally am not doing requests for any other factions.
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby Assassin of Purity » Fri Jul 27, 2018 5:22 pm

What do you mean by, "useless" or "joke" Samsara add-ons?
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby S_Andrew_S » Fri Jul 27, 2018 5:33 pm

Assassin of Purity wrote:What do you mean by, "useless" or "joke" Samsara add-ons?


In the past the reputation of Samsara add-ons hasn't been very good.
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Re: [WIP] Samsara: Extra Heroes + ExMixer

Postby Assassin of Purity » Fri Jul 27, 2018 5:36 pm

S_Andrew_S wrote:
Assassin of Purity wrote:What do you mean by, "useless" or "joke" Samsara add-ons?


In the past the reputation of Samsara add-ons hasn't been very good.

Why?
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