Use To Pickup

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Re: Use To Pickup

Postby Thfpjct » Fri Sep 27, 2019 8:19 pm

man i would love to put this on my mod, but i kind of hesitant because some items from my mod are not the same name as the ones from doom.
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Re: Use To Pickup

Postby StroggVorbis » Sat Sep 28, 2019 12:19 am

@Thfpjct
Use the "Tag" property to define the name displayed when hovering over it.
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Re: Use To Pickup

Postby Ferretmanjcdenton » Sat Jan 30, 2021 4:00 am

Hi ..can someone tell me how to use this ?
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Re: Use To Pickup

Postby Ferretmanjcdenton » Sat Jan 30, 2021 4:02 am

Nevermind....got it
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Re: Use To Pickup

Postby oscarincage » Wed Aug 25, 2021 5:02 am

The idea is excellent, but it's a pity that you can't specify which items Doomguy picks up automatically and which ones have to be picked up by activation. Currently all small health items, armor bonuses, etc. have to be activated.
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Re: Use To Pickup

Postby Ghost Prototype » Wed Aug 25, 2021 11:06 am

oscarincage wrote:The idea is excellent, but it's a pity that you can't specify which items Doomguy picks up automatically and which ones have to be picked up by activation. Currently all small health items, armor bonuses, etc. have to be activated.


They can. In the UseToPickup.ini you have to define them by their class name and add AlwaysTouchPickup=yes
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Re: Use To Pickup

Postby oscarincage » Thu Aug 26, 2021 12:55 am

Ghost Prototype wrote:
oscarincage wrote:The idea is excellent, but it's a pity that you can't specify which items Doomguy picks up automatically and which ones have to be picked up by activation. Currently all small health items, armor bonuses, etc. have to be activated.


They can. In the UseToPickup.ini you have to define them by their class name and add AlwaysTouchPickup=yes


Oh, I didn't know that. Then I didn't say a word. :)
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