Slayer's Rampage — v1.0!

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: [WIP/Beta] Slayer's Rampage (23 Aug 2019)

Postby NullWire » Sat Sep 07, 2019 9:35 pm

Are you going to keep the Chainsaw, Enforcer, M41 LCRW, Thunderbird Mk.2 cannon and the BFG 11000 how they look now..?

Nothing is better than use your own original work..
I'm gonna be honest, those guns just doesn't look good.
User avatar
NullWire
 
Joined: 18 Dec 2015

Re: [WIP/Beta] Slayer's Rampage (23 Aug 2019)

Postby Endie » Sat Sep 07, 2019 9:57 pm

Well i wish i could
but i have a problem right now
> lack of a PC, and my "Good" phone (the one i used to create the mod itself) is broken.

That means; no artwork at the moment, sprites, animations, nothing.

So maybe in the future, but for now, even with the guns "doesn't looking good", i'm afraid there's nothing i can do about it :/
User avatar
Endie
Degreelessness mode ON
 
Joined: 16 Mar 2017
Discord: Moa Dixøn™#4254

Re: [WIP/Beta] Slayer's Rampage (10 Set 2019)

Postby Endie » Wed Sep 11, 2019 7:50 am

Updated!

Spoiler:


The download button in the first page should be working!
User avatar
Endie
Degreelessness mode ON
 
Joined: 16 Mar 2017
Discord: Moa Dixøn™#4254

Re: [WIP/Beta] Slayer's Rampage (10 Set 2019)

Postby SiFi270 » Thu Sep 12, 2019 2:02 am


I appear to have literally been blinded by rage. The latest version of the mod is the first I've tried, so I don't know if it was an issue before. I didn't see anything about it when I skimmed the rest of the thread.
EDIT: Also, "praetor" is spelled incorrectly here.
User avatar
SiFi270
 
Joined: 10 Feb 2015
Location: Does anyone put a serious answer here?

Re: [WIP/Beta] Slayer's Rampage (10 Set 2019)

Postby Endie » Thu Sep 12, 2019 5:10 am

Oof, this is the second time it happens.
this doesn't seem to appear in my end though, as you can see

Image

But still, i just uploaded a version that should fix it. I'm updating the thread, and thanks for letting me know about these
User avatar
Endie
Degreelessness mode ON
 
Joined: 16 Mar 2017
Discord: Moa Dixøn™#4254

Re: [WIP/Beta] Slayer's Rampage (12 Sep 2019)

Postby SiFi270 » Thu Sep 12, 2019 8:21 am

Thanks, it works now.
User avatar
SiFi270
 
Joined: 10 Feb 2015
Location: Does anyone put a serious answer here?

Re: [WIP/Beta] Slayer's Rampage (16 Sep 2019)

Postby Endie » Mon Sep 16, 2019 9:27 am

Updated! The download link in the first page should be working!
User avatar
Endie
Degreelessness mode ON
 
Joined: 16 Mar 2017
Discord: Moa Dixøn™#4254

Re: [WIP/Beta] Slayer's Rampage (20 Sep 2019)

Postby Endie » Fri Sep 20, 2019 1:17 pm

Updated!

Spoiler:


The Download button in the 1st page should be working!
User avatar
Endie
Degreelessness mode ON
 
Joined: 16 Mar 2017
Discord: Moa Dixøn™#4254

Re: [WIP/Beta] Slayer's Rampage (20 Sep 2019)

Postby struukduuker » Fri Sep 27, 2019 6:58 am

Man, i really like this mod! You feel on edge when you reach a room full of demons to slay.
Made a little gameplay video of you latest version (20sept) https://youtu.be/lLq6bqXxqc0

I do have an issue tho, for some reason the mod crashes my gzdoom without an error when a Archvile is coming into play.
I tried to run it in gzdoom 4.2.1 and 4.2.0 it doesn't make a difference. Tried it with other mods and they dont havy any issues.

Had to redo the video several times when that one Archvile crashed the game for me :P
struukduuker
 
Joined: 12 Sep 2019
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia with Vulkan support

Re: [WIP/Beta] Slayer's Rampage (27 Sep 2019)

Postby Endie » Fri Sep 27, 2019 2:09 pm

Hey! glad you liked it!
Yeah... all about dem Archviles... But, it's fixed! just go to the 1st page and click on the Download button!

i also fixed some other bugs and enhanced the Assault Rifle (PCW) Firing sound, to be beefier!

Thanks again for your feedback
User avatar
Endie
Degreelessness mode ON
 
Joined: 16 Mar 2017
Discord: Moa Dixøn™#4254

Re: Slayer's Rampage (30 September 2019)

Postby Endie » Mon Sep 30, 2019 7:42 pm

Updated!
The download button in the 1st page should be working!

Spoiler:


Edit: Shoulder cannon added!

How to use:
Once you have enough rage points to morph (90), use them to become the Doom Slayer — In this mode, press the grenade button — You can either hold it to aim (And release the button to fire) or just tap for a quick shot — It has a small cooldown that won't let you spam it
User avatar
Endie
Degreelessness mode ON
 
Joined: 16 Mar 2017
Discord: Moa Dixøn™#4254

Re: Slayer's Rampage (30 September 2019)

Postby struukduuker » Wed Oct 02, 2019 2:37 pm

Endie wrote:Updated!
The download button in the 1st page should be working!

Spoiler:


Edit: Shoulder cannon added!

How to use:
Once you have enough rage points to morph (90), use them to become the Doom Slayer — In this mode, press the grenade button — You can either hold it to aim (And release the button to fire) or just tap for a quick shot — It has a small cooldown that won't let you spam it


Wanted to report a bug in the latest version. When you shoot the SSG and switch to a different weapon and back it will still reload.

Loving the shoulder canon tho!
struukduuker
 
Joined: 12 Sep 2019
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia with Vulkan support

Re: Slayer's Rampage (30 September 2019)

Postby Endie » Wed Oct 02, 2019 4:23 pm

This is not a bug, it's a anti-spam measure, since it broke the SSG balance

...

So yeah, the quick switch is allowed to make full use of all guns, not only one - be creative! - there's plenty weapons with cool alternate fire modes to make use of!
User avatar
Endie
Degreelessness mode ON
 
Joined: 16 Mar 2017
Discord: Moa Dixøn™#4254

Re: Slayer's Rampage (30 September 2019)

Postby Twitchy2019 » Tue Oct 08, 2019 8:44 pm

Hey, so loving the mod. A lot better than I expected.

I am here to report a possible bug. When you are encountering an archvile and it resurrects an assault grunt, the grunt will turn invisible. I did kill the archvile while it was resurrecting the assault grunt, maybe it interfered with the resurrection animation process somehow?
User avatar
Twitchy2019
Your friendly neighborhood asskicker.
 
Joined: 04 Jan 2017
Location: My Foot,Your Face! (Team Monster)

Re: Slayer's Rampage (30 September 2019)

Postby Endie » Tue Oct 08, 2019 8:51 pm

Heyy!
so..yeah, it's a real problem i'm facing right now — i'm still trying to fix it, until then, this bug will be there... Hopefully, on the next update, it won't exist anymore!
User avatar
Endie
Degreelessness mode ON
 
Joined: 16 Mar 2017
Discord: Moa Dixøn™#4254

PreviousNext

Return to Gameplay Mods

Who is online

Users browsing this forum: doomg1337fuck, Elkinda, Nailz the Ravager, thedoctor989 and 16 guests