Slayer's Rampage — v1.9c
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 196
- Joined: Sat Aug 31, 2019 11:59 pm
Re: Slayer's Rampage (30 September 2019)
Where did the minigun go?
Re: Slayer's Rampage (30 September 2019)
Can this work with monster mods or no?
- Endie
- Posts: 227
- Joined: Thu Mar 16, 2017 7:34 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Somewhere in the void
Re: Slayer's Rampage (30 September 2019)
It will return...soonArtman2004 wrote:Where did the minigun go?
Welll.. it depends of the monster mod itself. it may work with randomizer mods, but it won't work with Brutal Doom based modsGourry wrote:Can this work with monster mods or no?
Re: Slayer's Rampage (30 September 2019)
Not even Brutal Doom Monsters Only addon or Bolognese? (although this mod already has Bolognese)Endie wrote:It will return...soonArtman2004 wrote:Where did the minigun go?
Welll.. it depends of the monster mod itself. it may work with randomizer mods, but it won't work with Brutal Doom based modsGourry wrote:Can this work with monster mods or no?
Also, will the Rocket Launcher return soon as well? I prefer using it over the Mobile Turret's alt-fire.
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Re: Slayer's Rampage (30 September 2019)
Also, is it me, or does the mod make Doom seem much more grey?
- Endie
- Posts: 227
- Joined: Thu Mar 16, 2017 7:34 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Somewhere in the void
Re: Slayer's Rampage (30 September 2019)
I'm afrait it won't come back, since it would be redundant considering the H.A.R and the KSW 616 alt fire, you know?Dawn111 wrote:Also, will the Rocket Launcher return soon as well? I prefer using it over the Mobile Turret's alt-fire.
Actually it's a color pallete that lowers the blue color a little, just that thoughArtman2004 wrote:Also, is it me, or does the mod make Doom seem much more grey?
- Endie
- Posts: 227
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- Graphics Processor: nVidia (Modern GZDoom)
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Re: Slayer's Rampage (15 October 2019)
It's been a while. But, here's an update!
- Endie
- Posts: 227
- Joined: Thu Mar 16, 2017 7:34 pm
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Re: Slayer's Rampage (27 October 2019)
Updated!
Spoiler:The download link in the 1st page should be working!
- jdredalert
- Posts: 1668
- Joined: Sat Jul 13, 2013 10:13 pm
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Re: Slayer's Rampage (27 October 2019)
God, how could i miss that? This is amazing, weapons feel powerful and the visual fx are really good too (i personally loved the sparks effect when you hit the walls). I have some mixed feelings about the use of motion blur on the weapons, but i can respect that as a stylistic choice of yours. Overall, that's a great mod you have there, congratulations Endie!
- Endie
- Posts: 227
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Re: Slayer's Rampage (27 October 2019)
Thanks! i'm really glad to know you liked it :]
- Officer D
- Posts: 84
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- Graphics Processor: nVidia with Vulkan support
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Re: Slayer's Rampage (27 October 2019)
Hi,
Glad to see my DDash mod being used in this. Here is a little tip. If you don't want the dash icon to show up on the title screen you could add this to the code :
Glad to see my DDash mod being used in this. Here is a little tip. If you don't want the dash icon to show up on the title screen you could add this to the code :
Code: Select all
script "Player-Evade" enter {
int mapnumber = GetLevelInfo (LEVELINFO_LEVELNUM);
if(mapnumber >= 01)
{
while (true) {
do stuff...
}
}
}
- Endie
- Posts: 227
- Joined: Thu Mar 16, 2017 7:34 pm
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- Location: Somewhere in the void
Re: Slayer's Rampage (27 October 2019)
Ooh, that's useful, thanks!
- Endie
- Posts: 227
- Joined: Thu Mar 16, 2017 7:34 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Somewhere in the void
Re: Slayer's Rampage (04 November 2019)
Updated!
The download button in the 1st page should be working!
The download button in the 1st page should be working!
Spoiler:
- bingojohnson
- Posts: 24
- Joined: Tue Mar 12, 2013 8:29 am
Re: Slayer's Rampage (04 November 2019)
This mod is great. The guns are very satisfying to shoot and the action is fast and intense. The filename says "Slayer's_Rampage(04_September_2019).pk3". That may cause some confusion.
- Endie
- Posts: 227
- Joined: Thu Mar 16, 2017 7:34 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Somewhere in the void
Re: Slayer's Rampage (04 November 2019)
oohh i'm sorry about that... thanks for letting me know!