Guncaster Vindicated 3.4.3

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Re: Guncaster Vindicated 3.4.2

Postby cubebert » Sat Jan 02, 2021 5:26 pm

I've made a quick patch months ago that converted some of the Doom monsters' sprites to PNG so that wads that replace the palette such as BTSX won't have issues with them. Is it possible to include them in 3.4.3 or any future updates?
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Re: Guncaster Vindicated 3.4.2

Postby Dinosaur_Nerd » Sun Jan 03, 2021 3:00 am

cubebert wrote:I've made a quick patch months ago that converted some of the Doom monsters' sprites to PNG so that wads that replace the palette such as BTSX won't have issues with them. Is it possible to include them in 3.4.3 or any future updates?


I can just fix them on my end since it seems like this is just stuff that's already present and needs conversion.
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Re: Guncaster Vindicated 3.4.2

Postby cubebert » Sun Jan 03, 2021 10:35 am

Sweet. I didn't touch the Heretic or Hexen monsters so I don't know if they need to be converted too, but I don't believe there are many wads that replace their games' palettes.
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Re: Guncaster Vindicated 3.4.2

Postby cubebert » Fri Feb 19, 2021 12:57 pm

I've been working on adding GCV compatibility for my music randomizer by adding a gc_jukebox file and I came across a bug with the music. If an Unholy Shifter or Hadean Duke is killed while having an Extremesphere, the Extremesphere's music will play after a couple of seconds and will continue playing after it wears off. I also tried the Touhou music addon and I saw that the gc_jukebox file is called "gr_jukebox" which won't trigger any functions that rely on jukeBoxCheck().
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Re: Guncaster Vindicated 3.4.2

Postby Dinosaur_Nerd » Mon Feb 22, 2021 5:27 pm

cubebert wrote:I've been working on adding GCV compatibility for my music randomizer by adding a gc_jukebox file and I came across a bug with the music. If an Unholy Shifter or Hadean Duke is killed while having an Extremesphere, the Extremesphere's music will play after a couple of seconds and will continue playing after it wears off. I also tried the Touhou music addon and I saw that the gc_jukebox file is called "gr_jukebox" which won't trigger any functions that rely on jukeBoxCheck().


Troubleshooting something like this needs to be handled on the discord server, as I have no idea what you're trying to do or how you're going about it.
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Re: Guncaster Vindicated 3.4.3

Postby Dinosaur_Nerd » Sat Mar 20, 2021 12:16 am

Updating to 3.4.3 to fix some bugs, I don't remember what bugs I fixed :(
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Re: Guncaster Vindicated 3.4.3

Postby dard98 » Sat Mar 20, 2021 3:23 am

Um, google drive don't give a permission to access a file.
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Re: Guncaster Vindicated 3.4.3

Postby Dinosaur_Nerd » Sat Mar 20, 2021 6:29 am

dard98 wrote:Um, google drive don't give a permission to access a file.


My bad, it should be working now
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Re: Guncaster Vindicated 3.4.3

Postby Madsora22 » Mon Jun 14, 2021 10:32 pm

Yo,sorry if this is a bit of a bother,but has the dialogue between Korax and Cygnis been removed? If not,then it might be a bit of a glitch as I can't hear anything. There's just the text for Korax,but no voice,nor does Cyg respond before the wall disappears. For specifics on what I am using,I am using the latest version of GZDoom,as well as having switched to 4.5.0 to see if that worked [Which it did not],and I am using Hexen v1.1 Registered,with GCV as the only PWAD. Default compatibility settings as well. And finally,I have only gone through to the Seven Portals,where I found the lack of voiced dialogue.
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Re: Guncaster Vindicated 3.4.3

Postby Dinosaur_Nerd » Thu Jul 22, 2021 12:15 pm

Madsora22 wrote:Yo,sorry if this is a bit of a bother,but has the dialogue between Korax and Cygnis been removed? If not,then it might be a bit of a glitch as I can't hear anything. There's just the text for Korax,but no voice,nor does Cyg respond before the wall disappears. For specifics on what I am using,I am using the latest version of GZDoom,as well as having switched to 4.5.0 to see if that worked [Which it did not],and I am using Hexen v1.1 Registered,with GCV as the only PWAD. Default compatibility settings as well. And finally,I have only gone through to the Seven Portals,where I found the lack of voiced dialogue.


Yes, the audio has been removed pending replacement
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Re: Guncaster Vindicated 3.4.3

Postby ClessxAlghazanth » Thu Aug 05, 2021 6:54 pm

Is it possible to use this edition with custom monster packs ?

Best regards
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