Guncaster Vindicated 3.3.5

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Re: Guncaster Vindicated 3.3.4

Postby skdursh » Mon Apr 27, 2020 2:50 pm

Is there a chance we could get a toggle option to disable footsteps? I'm not sure if there are others that feel like this, but I am incredibly irritated by having to listen to stompstompstompstomp the whole time whenever I play with this mod (or Guncaster proper). It would be high up there on the list of my favorite gameplay mods if only there were a way to cut the stomping out.
skdursh
 
Joined: 03 Jul 2019

Re: Guncaster Vindicated 3.3.4

Postby Rowsol » Mon Apr 27, 2020 3:22 pm

I can see how that would be a problem. I agree that an option would be nice but here's how you can fix it in the meantime.
Delete the sound file DRAGSTEP from the mod.
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Rowsol
 
Joined: 06 Mar 2013

Re: Guncaster Vindicated 3.3.4

Postby skdursh » Mon Apr 27, 2020 5:32 pm

Rowsol wrote:I can see how that would be a problem. I agree that an option would be nice but here's how you can fix it in the meantime.
Delete the sound file DRAGSTEP from the mod.


Thanks for the tip! I will do that.
skdursh
 
Joined: 03 Jul 2019

Re: Guncaster Vindicated 3.3.4

Postby AvzinElkein » Fri May 01, 2020 10:47 am

At least this one works fine with Deathkings, unlike regular Guncaster.
AvzinElkein
 
Joined: 18 Nov 2010
Discord: AvzinReborn#9162
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)

Re: Guncaster Vindicated 3.3.5 Pirate Doom bug

Postby ObroTheEpic » Mon Jun 22, 2020 5:18 pm

I'm getting a glitch in the fourth level of pirate doom when using this mod. You can not exit the level once you reach it and try to activate it.
ObroTheEpic
 
Joined: 22 Jun 2020
Operating System: Windows 10/8.1/8/201x 32-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia (Modern GZDoom)

Re: Guncaster Vindicated 3.3.5

Postby minionmaster1 » Sun Jul 12, 2020 11:50 am

I'm having an issue using the latest version of vindicated and GZDoom where i cannot perform an air ground pound thingy, rarely it just happens though. I can still do the stomp attack whenever it is available, so it's not a keybind issue.
Picking up explosive barrels also became a little bit harder with the most recent version of GZDoom, sometimes ill hit the use button multiple times infront of a barrel before it finally picks it up. Is there some new option im unaware of? Any help would be appreciated.
minionmaster1
 
Joined: 12 Jul 2020
Operating System: Windows 10/8.1/8/201x 64-bit

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