You're very welcomeJosko wrote:Thanks for answering
My monsters should work properly with any map pack that follows the generally accepted "Industry Standards" for cluster definitions in maps according to episode progression or level progression.Josko wrote:Do your costum monsters appear in other maps too by some randomspawner?
If the map pack designer wants to do things differently and has the clusters out of order or starting at a number other than 1 or 5, the difficulty might be out of balance.
For example, if a map pack designer sets the cluster at 1 for ALL levels in a 32 map megawad, the game will get too easy too fast because you'll never progress to the harder monsters, you'll be stuck with the easy ones until map 32. If the map designer starts at cluster 4 and goes up from there, you're going to start playing against the hardest monsters.
Most map pack designers follow these rules for setting clusters in the proper order, so most map packs should work perfectly.
EDIT: You can also adjust which monsters you want to fight, if you'd prefer to fight only all easy monsters or only all hard monsters. If you want, you can even switch the new monsters off and play against re-balanced Old School doom monsters like in Guncaster Official. I've re-designed the Old School monsters damage to be non-random.
You probably can't right now, those prices are set using ACS, and I haven't included the proper source files for the rebalanced shop. If you attempt to recompile it, you will lose many of the special items I have added and the re-adjusted prices for all the strats/items/spells/etc... will be lost. I will include the proper source files in the next update, that's my fault and I'm sorry for the inconvenience.Josko wrote:I will ofcourse give it a try!
Do you by the way know where I can find and change the strat costs? I looked with slade but cant find it, wanna change so all strats cost alot more, playing slaughtermaps like chillax im having over 100k dosh within 5 maps lol!
That being said, dosh has already been adjusted in Guncaster Vindicated to make choices in the shop much more impactful to the game. Money is very scarce in Vindicated. Give the game a play before you start trying to modify the mod. I've worked very hard to balance this in favor of a challenge.
I do not recommend attempting to play Guncaster Vindicated with Slaughterwads. This is not Guncaster Official, you DO NOT need a slaughterwad to get your ass kicked by this mod, trust me.
If you want to torture yourself, all you need to do is Start the game on the highest difficulty ("Last of your Kind"), I promise you'll suffer... a lot... until you get very very good at it that is. I completed a no-deaths playthrough of the Vindicated campaign that is included with this mod, and it frustrated the hell out of me.
If that's still too easy for you, I've left the damage slider from Guncaster Official in this mod, so you can just play the hardest difficulty with the "Damage Taken" set at 2.0 if you "wanna be the guy." You'd honestly need lightning reflexes to get anywhere with the game set this way.
Make sure you set the difficulty according to what you can accomplish. Many people play for a couple of hours and come to these forums to complain about the hardest difficulty on Vindicated saying it's "too hard" or that the "hitscanners are too strong." If I can go start to finish without a single death, I think it's pretty fair. I designed this to be replayed, there's two different paths you can take to give you a new experience even when playing the same map pack twice. The ideal way to play is to start on "Dragon" (Skill 5) and then play the map pack again on "Last of your Kind" (Skill 6) once you know the general layout of the maps and where secrets are and where monsters are going to spawn.
If you need further help, it's probably best to join the discord server that's linked below my profile picture, so we don't have to keep playing tag here on the forums. Forums are great for bug reports and feedback, for technical support discord is more convenient.
Good luck! I look forward to hearing back from you about your experience playing Guncaster Vindicated.
-Dino